created by
LazZ
This is a recreation of the very popular map “Direct Strike” on StarCraft 2. It's a ‘tug of war’ map with units from the melee game that are being sent in waves from each player. The player decides the unit formation of his wave. Includes heroes.
The goal is to destroy the enemy base.
The game requires at least 2 players (1v1) to play (max. 3v3). It supports dynamic lobbies/teams so e.g. 1v3 is possible. This means that the lone player will send his army each wave, while the other players are queued up to send their army. The game will also adjust the queue if a player leaves, so there's no need to remake if that happens.
Last updated
16 November, 2024
Suggested players
6
Category
Tileset
Sunken Ruins
Dimensions
0 x 0
Compatible
Warcraft 3: Reforged compatible
This is an official map. The map is updated and suppported by: LazZ . Join us on discord to get in touch with the map developers.
This map is compatible with Warcraft 3: Reforged.
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In this mode, you choose between sets of random units.There are 4 stages of picks.
Added a new Reroll button to Mixed mode
Ability UI is now moved more to the side and it scales based on your screen
Battlefield texture changed for better visibility Removed some props that were suspected to cause crashes
Necromancer:
Summon CD from 13 to 15, Removed skeletal longevity, Skeletal Mastery cost reduced from 175 to 150
Slot swap:
Swapped Wind rider and Bat riders
Crypt Fiend Web:
Web upgrade moved to tier 1 and decreased the cost by 25 gold (75 --> 50)
Hero cost:
Increased price of heroes by 50 gold (450 --> 500)
Gold mines:
Goldmines cost decreased (150 - 200 - 250 - 300)
Bat rider:
Attack range 500 --> 600, Base Armor +1, Search concoction range from 400 to 600, HP from 196 to 221
Pitlord:
Cleave lvl 1 20% --> 25%, Cleave lvl 2 35% --> 40%, Cleave lvl 3 50% --> 55%
Huntress:
Armor increased 2 -> 3, max health increased +10
Spirit Walker:
increase mana pool from master training by 50
Priest:
Heal CD increased from 1.0 to 1.2
https://docs.google.com/document/d/1UsUl3Nc7WQiF6dCXa6QHeYAhqpJWkQxG5y-Caky5NtM
General:
Fixes:
Fixes:
Fixes:
General:
Fixes:
Fixes:
General:
Human:
Orc:
Undead:
Night Elf:
Items:
Fixes:
Patch 3.3.3 (February 10, 2023)
General:
General:
Human:
Orc:
Undead:
Night Elf:
Tavern Heroes:
Fixes:
Fixes:
General:
Orc:
Night Elf:
Items:
Fixes:
General:
Tavern Heroes:
Fixes:
General:
Orc:
Undead:
Night Elf:
Tavern Heroes:
Fixes:
Patch 3.1 (September 17, 2022)
General:
Human:
Night Elf:
Tavern Heroes:
Fixes:
Patch 3.0.3 (August 25, 2022)
Dev note:
Skipped a version number because I was working on fixing a frequent desync issue.
Fixes:
Patch 3.0.1 (August 23, 2022)
Custom races have been removed from the game. Instead, the "Custom" game mode has been replaced by a new "Mixed" game mode.
This mode mixes all races (Human, Orc, Undead, Night Elf) and gives each player a set of random units to build. Additionally, all heroes are random.
The progression system has been upgraded. The game now tracks progression for "Random" race, the skin system has been reworked and a new avatar/profile image menu has been added.
General:
Human:
Orc:
Undead:
Night Elf:
Tavern Heroes:
Fixes:
Patch 2.0.3 (March 27, 2022)
General:
Human:
Orc:
Fixes:
Patch 2.0.2 (February 25, 2022)
General:
Undead:
Night Elf:
Tavern Heroes:
Items:
Fixes:
Patch 2.0.1 (February 16, 2022)
General:
Human:
Orc:
Undead:
Night Elf:
Tavern Heroes:
Blood Elf:
Items:
Fixes:
Patch 2.0 (December 30th, 2021)
New Features:
Version 2.0 introduces a new game mode with custom races! These races are based on creations by members of Hive, specifically from a large project named Ultimate Battle.
The new races are:
- Dalaran
- Blood Elves
- Forsaken
- Naga
These new races will not mix with the current, established races in the "classic" game mode.
Changes made since version 2.0 TEST:
Some of you reading this might may know there was a test version around for quite a while, and since it was just an early test I didn't want to write down all changes. However, due to the fact V2.0 TEST became the most played version I've decided to list some of the major changes to the new races anyway:
Dalaran:
Blood Elves:
Forsaken:
Naga:
General:
Balance:
Human:
Orc:
Undead:
Night Elf:
Tavern Heroes:
Bug Fixes:
(This version is still in the test stage)
New Features:
Version 2.0 introduces a new game mode with custom races! These races are based on creations by members of Hive, specifically from a large project named Ultimate Battle.
The new races are:
- Dalaran
- Blood Elves
- Forsaken
- Naga
These new races will not mix with the current, established races in the "classic" game mode.
General:
Balance:
Human:
Orc:
Undead:
Night Elf:
Bug Fixes:
Patch 1.3.3b (March 5th, 2021)
General:
Human:
Orc:
Night Elf:
Tavern Heroes:
Other:
Fixes:
Patch 1.3.3a (Feb 19, 2021)
Orc:
Undead:
Fixes:
New Features:
General:
Human:
Orc:
Undead:
Night Elf:
Tavern Heroes:
Items:
Other:
Fixes:
Patch 1.3.2
General:
Balance:
Human:
Orc:
Undead:
Night Elf:
Tavern Heroes:
Items:
Bug Fixes:
Patch 1.3.1
General:
Balance:
Night Elf:
Tavern Heroes:
Items:
Bug Fixes:
Patch 1.3
New Features:
General:
Balance:
Human:
Orc:
Undead:
Night Elf:
Tavern Heroes:
Bug Fixes:
Patch 1.2
New Features:
General:
Balance:
Human:
Orc:
Undead:
Night Elf:
Tavern Heroes:
Bug Fixes:
Patch 1.1
General:
Balance:
Night Elf:
Bug fixes:
Patch 1.0.2
General:
Balance:
Human:
Night Elf:
Bug Fixes:
Due to an abnormal amount of desync reports on this map the following features has been disabled in V0.3:
However, you can still download the previous version (V1.0.1).
Human:
Bugs Fixes:
New Features:
General:
Balance:
Human:
Orc:
Undead:
Night Elf:
Bug Fixes: