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Helm's Deep

Helm's Deep

Helm's Deep 6.2b Warcraft 3: Featured map mini map

created by
Darkness47

 (4.72)
Thank you for voting!
Download (42.85MB)

The epic Helm's Deep battle from The Lord of the Rings.

Isengard is attacking Rohan in a decisive battle. Will human win this war or uruk-hai? Fight for the freedom of the Middle-earth or for it's destruction.

Last updated

08 June, 2024

Suggested players

9

Category

Castle Defense

Tileset

Cityscape

Dimensions

86 x 91

Compatible

Warcraft 3: Reforged compatible

This is an official map. The map is updated and suppported by: KingDoom . Join us on discord to get in touch with the map developers.

This map is compatible with Warcraft 3: Reforged. This map only supports SD / Classic Graphics in Warcraft 3: Reforged.

Links

Official Discord Official Website Map rankings and ladders Watch gameplay on youtube

Map details

Helm's Deep Warcraft 3: Featured map big teaser image
Based on the legendary Hornburg Battle from The Two Towers, Isengard uruk-hais try to overcome Rohan defenders before Gandalf arrives to save the day.

Rohan plays with a limited army count trying to hold off limitless White Hand troops thrown at Helm's Deep defenses. Use a variety of different units and upgrade them strategically.

Each player controls a hero from the Lord of the Rings lore. As the battle rages on, use your hero wisely to support your troops and tip the scales in your favor.

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Map versions - In total 25 map versions for Helm's Deep

Helm's Deep 6.2b newest version
 (5.00)
Thank you for voting!

Helm's Deep 6.2a
 (4.89)
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Helm's Deep 6.2a - Warcraft 3 Custom map: Mini map

Helm's Deep 6.2
 (4.78)
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Helm's Deep 6.2 - Warcraft 3 Custom map: Mini map

Helm's Deep 6.1e
 (5.00)
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Helm's Deep 6.1e - Warcraft 3 Custom map: Mini map
Download - "Helm's Deep 6.2b"
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Changelog for "Helm's Deep"

Bugs 

  • Bombers will now spawn a bomb when killed as intended.
  • Fixed Heavy Shot tooltip.
  • Gimli would earn more XP when in horn blowing mode.
  • Gandalf is no longer a giant.

Gameplay

 

  • Added an effect when ladders are being repaired.
  • Total damage taken by a player is now registered as a statistics.
  • Mirhuk's glow is now black to be more discreet.
  • Théoden color changed to wheat to match the hero model and theme.
  • Sharku's foundry now relocates near War Leaders as they reach their relocation area.
  • Lighter ignite skill is now clickable outside of bomb range to allow shift queueing. The icon will be gray if no bomb are nearby.

Balance

 

  • Added Rohan Helmet in Rohan Market.
  • Reinforced Structure gold cost decreased from 25 to 10.
  • Banner's Fierceness :
  • Now are on cooldown at the start of the game.
  • Cleave AoE decreased from 80 to 50.
  • Cannot cast Heavy Shot on a channeling unit anymore.

Bugs 

  • Fixed elves trainer regeneration not working as intended.
  • Fixed sounds of Théoden.
  • When bombs are available, Saruman's voice will play instead of the explosion sound.
  • Aldor can now attack buildings/ladders.
  • Fixed Gimli stuck after blowing.
  • Restored 6.1 elves skins to fix performance issues.

 

 

Gameplay

  • Rohan Banners Fierceness is now on autocast by default. Autocast triggers when at least 30 enemies are within range of the banner.
  • Moved a part of the soldiers of Théoden to the courtyard to allow to defend the wall quicker at start.
  • Added one Galadhrim Marskman for Aragorn to have the same unit count as Haldir.
  • Ignite Bomb skill is now enabled only when a bomb is nearby and casting is possible.
  • Climb Down skill is now enabled only when the unit can climb down.
  • Army Manager
    • New button added to select the "Army Manager".
    • Skill "Out of the Way!" can be used to move allied units out of an area. Cooldown : 5 minutes.
    • More macro skills to be added in the future as needed.
  • New player colors to better match each hero.
  • New models : Battering Ram, Battle Troll, Rohan Statue, Siege Ladder, Bombers, Bomb, Lighter, Berserker.

 

 

Balance

  • Heroes can only carry one helmet.
  • Rohan Helmet gold cost down from 110 to 80
  • Foundries new passive : Ladders Maintenance : Nearby ladders regenerate 1% HP/s.
  • Théoden
    • Remember your old strength
      • Cooldown reduced from 45 to 30 seconds.
      • Duration reduced from 15 to 10 seconds.
      • AoE damage factor increased from 30% to 50%.
      • Attack speed bonus changed from 30/40/50/60 to 20/40/60/80.
    • Hope of Rohan
      • Length : 20 -> 10.
      • Heal per sec : 30/35/40/45 -> 60/70/80/90.
      • Cooldown : 20 -> 25.
  • Gamling
    • New skill "Protect the King"
      • Gamling swaps places with Théoden to get his King out of harm's way.
      • 6 seconds full damage reflection after swap.
      • 400 Range, 50 mana, 30 seconds cooldown.
    • Can now learn skills at level 1, 5 and 10.
  • Aragorn Arrow Volley
    • Area increased from 250 to 275
    • Number of volleys increased from 6 to 10.
    • Time between volleys remains 0.25 second.
    • New effect to make targeted area more clear.
  • Legolas
    • Power Shot
      • Damage decreased from 70/90/110/130 to 30/45/60/75.
      • Now also reduces targets attack speed to 50% for 5 seconds.
    • Shield Slide
      • Damage per arrow increased from 50 to Legolas Damage * 2.
      • Cooldown decreased from 15 to 10 seconds.
  • Haldir Grace of the Elves
    • Mana cost decreased from 30/35/40/45 to 25/25/25/25.
    • Attack & Speed buff changed from 50/60/70/80% to 40/60/80/100%.
  • Battle Troll Dreadful Growl mana decreased from 50/55/60/65 to 40/45/50/55.
  • Crossbowmen
    • Collision reverted from 15 to 20 to match other archers.
    • Removed Insanity
    • Added Heavy Shot
      • Usable once.
      • Deals double normal attack damage.
      • Knocks back target and slows movement by 50% for 2 seconds afterwards. Halved effects on heroes.
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