-Banshee evo now available!
-Casting ai : Ai should now be a bit smarter with large amount of casters
-Starting crystals : starting crystals changed to 5/10/15 on standard/gold/epic mode
-Crystal per round : crystal per round decreased to 3, stacking up to 15 in standard mode
-Max health of Demon-Hunter reduced to 5000 from 7500
-Max health of Raider and Revenant reduced to 5000 from 25000
-Max health of Tauren and Captain reduced to 7500 from 25000
-Captain's Block : Enchanted damage type is now reduced by block
-Captain's Block : Crystal cost increased to 8 from 7
-Captain's Block : Block amount reduced to 4/8/12/16/20 from 5/10/15/20/25
-Archer's Fire Arrow : Bonus on-hit damage reduced to 9/18/27/36/45 from 10/20/30/40/50
-Tauren's Earth Blessing : Spell damage reduction increased to 15%/30% with below 25% of hp (25%/50%)
from 10%/20% (15%/30%)
-Tauren's Eathquake : Additional damage on knockback removed
-Tauren's Eathquake : Shockwave now deals the damage based on 15%/30% the current health of units hit.
-Tauren's Reincarnation : Crystal cost increased to 25 from 20
-Mage's Blizzard : Slow amount now increase per level 25%/30%/35%/40%/45% attack speed and
35%/40%/45%/50%/55% movement speed.
-Mage's Chainlighting : Damage decreased to 15/30/45/60/75 from 20/40/60/80/100
-Mage's Blizzard : Duration is now 1.5 at all levels
-Mage's Meteor : Damage of impact increased to 150/225/300 from 150/200/250
-Mage's Meteor : Cooldown decreased to 20/17.5/15 from 20 at all levels
-Raider's Splash : Splash damage increased to 10%/20%/30%/40%/50% from 5%/10%/15%/20%/25%
-Raider's Splash : Splash damage is now reduced by armor
-Shaman's Spirit Wolves : Base Damage changed to 8/10/12/14/16 from 10/14/18/22/26
-Shaman's Spirit Wolves : Scaling Damage changed to 1/1/2/2/3 from 1/2/3/4/5
-Shaman's Spirit Wolves : Base Armor changed to 0/2/4/8/12 from 0/4/8/12/16
-Shaman's Spirit Wolves : Scaling Armor changed to 0/0/1/2/3 from 0/0/2/4/6
-Shaman's Spirit Wolves : Base Health changed to 60/90/120/150/180 from 80/120/160/200/240
-Shaman's Spirit Wolves : Scaling Health changed to 15/30/45/60/75 from 20/40/60/80/100
-Revenant's Fearful Presence : Healing reduction increased to 40% for enemies below 50% of their life
-Fast Rulebreaker changed to AoE Rulebreaker
-Weapon/Armor trainer : Range increased to 715 from 650
-Frost wizards : Upgrade cost reduced to 30/55 from 40/75
-Fast Rulebreaker changed to AoE Rulebreaker
-Rulebreaker total cost changed to 25/60/180/390
-AoE Rulebreaker total cost changed to 55/135/390/675
-Chain weapon/armor now has an additional rank
-Chain weapon/armor : Range increased to 600 from 550
-AoE Rulebreaker : Range increased to 700 from 650
-Chain armor/weapon : Upgrade cost changed to 135/160/185/200
-Chain health : Upgrade cost changed to 65/135/205/285
-Chain health : Bonus per Round changed to 2/6/11/17
-Witch-Doctor : Upgrade cost changed to 85/95/135/195/365/580 from
85/95/235/315/410/520
-Witch-Doctor : Healing Aura changed to 2/4/6/8/12/16
-Witch-Doctor : Attack speed changed to 6
-Witch-Doctor : On-hit healing changed to 4/8/20/45/90/180/
-Weapon/Armor Smith : Attack speed changed to 6.5
-Weapon/Armor Smith : Stats on-hit changed to 1/3/6/10/16/25
-Weapon/Armor Smith : Total upgrade cost changed to 20/85/195/420/800/1350
-Priest rank 1 and Chain Health : Attack speed changed to 1.8
-Priest rank 2+ : Attack speed changed to 1.35
-Removed Castle and Towers round 11+ bonus stats
-Reduced Castle and Towers stats per round by 15%
-Reduced Support Evo's health to 100 per round from 125 per round
-Checkbox to display round stats vs full game stats
-Added new Phantom ability for builder, it lets you phantom a basic tower on the path area for a few second, graphic only
-Added new builder skin seasonal/tournament ability, special skins are in the previous skin ability
-Killshock's finger moved to W hotkey
-Changed builder's command card slightly
-New option to add builders (verified host or solo game)
-Added tooltips for all chains towers
-Added small detail to battlefield center
-Bugfix where Headshoted debuff lasted longer than supposed
-Bugfix where Nimble buff lasted longer than supposed
-Fixed some minor tooltips issues
-Banshee's Ectoplasm : Now has a cap of 11 cast per round
-Banshee's Ectoplasm : Fixed an issue where it could damage towers and castle
-Banshee's Ectoplasm : Should target non-support evo more frequently over support evo
-Phantom towers duration increased to 8 seconds from 5 seconds.
-Banshee's Ectoplasm : Damage based on remaning shield decreased to 25% from 50%
-Banshee's Ectoplasm : Fixed issue with maximum shield amount being incorrect
-Banshee's Ectoplasm : Fixed issue where damage would not apply correctly
-Fixed Banshee's description icon