GENERAL
- Added Research centers.
- Added shallow water second pathway to Sunwell Plateau.
- Additional cp in Silverphine, dala controled cp moved more to the south.
- Terrain changes in Gilneas and near Jinhta'alor.
- New terrain of Kul'Tiras (control points on kultiras stay neutral if Dala doesn't go kultiras path)
- New instance: Temple of Jinhta'alor.
- A lot of updated models.
- probably some bug fixes and small changes that I didn't noted.
BLOOD ELVES
- Decreased amount of gold and wood that Belf receives from restoring Silvermoon and going Illidari.
SCOURGE
- Added Raise Dead spell for Death knights and decreased they cost by 20g.
LEGION
- Draenor Rifts are now recapturable for everyone.
DALARAN
- New dalaran shield cd increased by 5minutes.
- Kultiras Path because why not.
DWARVES
- Expedition now requires 10 min in game.
- Dwarven warriors hp buffed by 50.
- 2 Elites in Ironforge from the start.
- Molten Giants upgrades fixed.
FEL HORDE
- Fel berserker unit is deleted.
- FH now can train again Fel stalkers (AA unit with ''web-like'' abbility to counter air)
- FH in all paths can now build towers (bugged in last v)
- Vorpil have new skill instead dark summoning. Fel rift - summon fel rift which attack casters and drain mana from enemies
- shredders use proper upgrades, can also train zeppelins again.
- Maggtheridon now have reincarnation instead of being tied to Black Temple.
HORDE
- Sappers damage nerfed.
- fixed Clan brutes damage.
- Thrall now is a ranged hero (250) with working bouncing attack, instead devotion aura, now Thrall has spirit link.
- Drek'Thar's Feral Spirits now use new frost wolves which use proper horde upgrades.
- Buffed Raiders stats and added ranged mode for them.
- Taurens in Spirit horde path no longer require Thrall.
FORSAKEN
- Forsaken now can summon Lilian Voss as new hero after 20 mins in game.
- fixed superplague on aboms.
- dread guards stats buffed.
- Aboms, archers and apothecares hp buffed.
- HP upgrade for undead units removed.
- cost of superplague decreased by 150g and 50w.
- path of vengance cost decreased by 100g.
- banshee ritual cost decreased by 50g.
- two archers and towers added to Bulwark.
CULT
- Dar'khan can no longer become hero
- Mana force for damned mage damage nerfed by 15%.
- Dalaran exile blight cloud mana cost increased by 25.
- Necromancers rise dead mana cost increased.
SILVERHAND
RIP
TROLLS
- revamp of basic troll units.
- New Loa mechanic not implemented yet.
- Hakkar buffed.
- Units from Zul'Dareisland moved to Zul'aman.
- part of Zul'Dare fleet moved to Jintha'alor.
- Smoulderthorn brawlers and Priests stats buffed.
- Firegut Ogre movement speed buffed and hp buffed.
DRAGONMAW
- Dragonscale upgrade cost increased by 50g and w.
- Dragon ward (Elite summon) base damage nerfed by 7.
- Can again train juggernauts in shipyard.