Trinity ORPG Revamped v0.2
-Save/Load WIPE
-Reduced text timer show from tiering up from 30 seconds to 8 seconds
-Fixed Battlemage Armor giving more HP than the description
-Fixed Book of the Beginner not having XP as an active use
-Changed the whisper position from magician job 2 quest so now you can solo the unit (Evil Spirit)
-Changed name of Dark Magician to Evil Spirit (only the unit that is killed for job 2 quest of magician)
-Added 5 more whispers in the bridge area and the returning towers
-Added new models to magician job 1 and job 2
-Added new model to merchant job 1
-Added new models to knight job 1,2 and 3
-Added new models to acolyte job 1,2 and 3
-Added Hero Glow to all heroes
-Changed some trees model, so reforged players can see them ok instead of ugly textures
-Added new icon show when hero has an attribute point unused
-Removed the aura model when you reach lvl 125 as job 4, or from quest givers
-Added hero icons to the heroes spellbooks when they tier up
-Finished Warlord Spells for all jobs
-Finished Warlord jobs quests
-Changed some terrains from the Job up NPC's areas
-The letter of succes for job 1, now can be obtained from just one spot(Vaults of Evolution),there are invisible job testers inside, and after that you will go with it to the job master that you want to become
-Added informations NPC, next to the fountain of Prontera City
-Changed Knights NPC's, now each job is being given by a different NPC that matches the hero model you will have at the next job, they also have text and informations when you approach them, added 2 new places for knights npcs, one is a barrack in Prontera and one is a barrack in Al de Baran
-Removed circle of powers from NPCS that have jobs quests, as you now have interraction with them when you go in front of them if you meet the certain requirement (being a certain class/having a certain level/having a certain item)
-Made all quests items undroppable to avoid bugs, also, now you receive letter of recommendation from the previous quest job giver to bring to the next one
-Also when you reach the level for changing your job, a pop-up message shows, that writes the name of the previous NPC that you have to visit to pick up the next quest.
-Letters of recommendation are given like this, on job 2, you first have to visit your job 1 NPC, on job 3, you first have to visit your job 2 NPC, on job 4, you first have to visit your job 3 NPC
-Don't try to delete quest items from your inventory, it will cancel your progress and you will have to retake the quest from the beginning
-All quests items, can be obtained only by the unit that does the quests, except Tigon Job 3 quest(for example if you try to help a magician kill his evil spirit job 2 quest, the item won't drop, he has to solo kill, this applies for all quests except Tigon)
-Jobs quests triggers now activate after you complete them 1 by 1, for example, in last version, you could exploit jobs quests, by simply just getting the item needed and going into the last spot that was needed to tier up, now you have to do the quests 1 by 1, step by step, in order to activate the next one, otherwise it won't work, if a quest seems to "not work", it's because you've taken more steps forwards then it was supposed to and you jumped one or more quests from the job up chain quests(make sure you read what the quest NPCS tell you, and do the quests in the order they have in their speech)
-Changed Thief's NPC's, now each job is being given by a different NPC that matches the hero model you will have at the next job, they also have text and informations when you approach them, added 2 new places for Thief's NPCS, one is Jabir in the desert and one is near the mini boss Ancient Hydra
-Changed Acolyte NPC's, now each job is being given by a different NPC that matches the hero model you will have at the next job, they also have text and informations when you approach them, all quest givers for Acolyte are in the Church
-Added new descriptions to the job quests items, now they also have the class that uses it on the description
-Changed Archer NPC's, now each job is being given by a different NPC that matches the hero model you will have at the next job, they also have text and informations when you approach them, the job quest givers are in new position like: two of them are outside in the bamboo forest and below merchant shop, one is in the Payon Castle and one is in the Payon Archer Gym
-Added some dust effects in the desert
-Changed miniboss salamander place
-Changed Bug Lord boss position
-Changed Magician NPC's, now each job is being given by a different NPC that matches the hero model you will have at the next job, they also have text and informations when you approach them, the job quest givers are in new position like: one of them are outside near the Enchanted Forest of Geffen City, one is in the Arcane Sanctum, one is in the Geffen Tower and one is within some magic runes
-Changed Merchant NPC's, now each job is being given by a different NPC that matches the hero model you will have at the next job, they also have text and informations when you approach them, the job quest givers are in new position like: one is near the waters of Alberta, one is near Prontera City, one is on the Mountain of Gold and one is in the Alberta City
-Increased map size, so it makes room for new content in later versions
-Added new icons to the new models of the heroes
-Changed Acolyte job 2-3-4 Sanctuary spell with Invisbility from job 4
-Removed sanctuary spell, added ripple of purification to job 4
-Replaced Falcon Mastery with Sniping for Archer, removed falcon mastery
-Replaced Beast Bane with Trueshot Aura for Archer, removed beast bane
-Added new spell Darkflight Shot to Archer job 4
-Added new spell Sacred Guardian to Archer job 4
-Added new spell Multishot to Archer job 4
-Removed Bow Mastery and first skill of job 4
-Replaced ankle snare with bear trap, removed ankle snare
-Replaced advanced katar mastery of Thief with Assasins Arts, removed advanced katar mastery
-Replaced fan of knives with shadow shuriken, removed fan of knives
-Aura of Greed now gives an fixed amount of gold (only for allies)
-Removed nugget creation and gold creation and replaced with coins throw and greedy heal
-Added Storm's Call and Storming Hammers for Merchant job 4
-Removed job 3 spells of magician and changed them with the spells magician had at job 4
-Added 3 new spells for magician job 4, Arcane Barrage, Meteor Strike, Arcane Shield
-Removed dodge mastery and double strike from Thief, added Cheap Shot and The Way of the Thief
-Changed names of some spells as they were weird
-Reduced cast time of spells for magician at job 3 and 4
-Save/Load WIPE
-Save now creates text file when you save in Warcraft III/CustomMapData/Trinity ORPG Revamped/v0.2/
-Added stash (can be bought just once on a character), stash and its items are saved on saving code
-Stash can't move, you can acces it if you go in prontera castle and enter the first building on the right
-Save now saves heroes stats that you get(stats reset after each job, so i guess the best is to get stats only at job 4,attribute points also resets after each job, so you better use it when you have it)
-Save now saves attribute points
-Load now spawns your character into prontera city instead of the position you saved in
-Items with that have stacks, now save properly and load properly on hero/stash(if there are any stack items that don't load, is just because they aren't added to the long item list, but the system works, in this case, tell me which item and i will add it,in case i forgot any, there are over 300+ items)
-Items now have stacks, if you have potions with 20 stacks and you need one potion from it, you can right click it and then left click in your inventory and it will give you 1 new stack with 1 potion, that got withdrawn from the 20 stacks that now became 19
-Removed attribute bonus gain when you level up
-Added new shop "Mystic Seller"
-Added new shops
-Changed shops names
-Added new exit from Baphomet dungeon
-Added new potions
-Added new poor items so each item type has 4 items per class
-Added new job 4 quests for everyone, follow the instructions given by the class masters
-Figurines are now undroppable(if you destroy your item and pick it again, it will reset your count for your quest)
-When you reach the amount of things to do on job 4 quest, you get a notification from your class master(except for Merchant)
-Addded stats to Figurines
-For now there aren't added any items from materials or potions to the save item list, there will be added in next version when i make leveling quest
-Poor items don't save anymore except Third Ring
-Changed loading screen