+Fixed bursting energy not removing old used units
+Fixed Lunaria's E reducing health.
+Fixed Juggernaut enraging even after death.
+Fixed Gelos's Missiles not dealing damage.
+Fixed Accursed Attack sound.
-Fixed Faista's cleave hitting AOE instead of frontal
+Fixed Firn's Ghostwalker infinitly stacking MR decrease.
+Fixed few items stacking.
+Added 2 Low bosses "Sister Lana" + "Demon"
+Added 1 new Special boss to Jecko's Area.
-Reworked Mechanics of Gelos
-Reworked a Spell of Veelia
-Added new Mechanic to Juggernaut
-Reworked Faista's Mechanics
-Reworked Uriel's Mechanics
-Reworked Fanotus's Mechanics
-Reworked certain items abilities.
+Colored Items Desc
+Added new Items
-Removed some items
+Revamped the whole recipe formulas for items and weapons.
+Reworked Paladin (Nathanial)
-Nerfed Faista's Frontal Attack from 6450 per strike to 3500 per strike.
+Reworked Drop system [no more going to slot machine and rolling the points, instead you auto-roll when you kill the specified boss]
-Lowered XP Gain from mobs
-Made fallen king's [Necromancer's F] invul
+Buffed Fallen king's Scaling on Touch of Decay from 4 x Intellect per attack to 20 x Intellect + 1000 Bonus Magic damage
+Buffed Necromancer's Servants Touch of Decay from 2 x int to 4 x int
-=- New Areas -=-
- 'Demonic Land' can be accessed through a gate in City of Abdera
- 'Cathedral' can be accessed through City of Abdera.