Bugs
Pack Mule tome of experience: No longer crashes game
Zoom for observers with no fog of war
Leaver base mark movable (by AM mass teleport) fixed
Reduction in Hero kill notification spam
Creep limit fixed upon creep death
Leaver ally text triggers no longer appear
single draft mode has been optimized to distribute heroes more evenly from newly definited hero categories
Heroes
Angel of Doom: Level 1 ultimate is now spell immune
Architect: level 6 towers now have mana restore
Architect: Towers are no longer dispel-able
Blade Master: is now prohibited from using Tusk of Pitlord
Blood Mage: Flame strike afterburn duration has been reduced to normal levels
Cat: Blink dagger banned on hero
Cat: Base stats of the hero will now have a ‘int’ focus
Cryptlord: Impale cast cooldown increased to 8 sec all levels
Cryptlord: Level 6 beetles have been reduced to 8 (from 20)
Cryptlord: Added feedback and splash to lvl 5 & 6 Beetles
Cryptlord: Impale lvl 1 & 2 reduce damage by -15
Dark Ranger: Charm no longer affects NPCs
Demon Hunter: Ultimate base attack reduced -15 per level
Elemental Spirit: Complete hero skin redesign
Elemental Spirit: Replaced slow aura with cyclone
Elemental Spirit: replaced lightning shield with static screen (re skinned immolation)
Elemental Spirit: replaced ultimate with ‘inferno’
Expohate: increased initial wave damage at lvl 5 by +50, lvl 6 by +100
Fox: Ultimate base attack reduced -15 per level
Footy Girl: Limited number of mystic bomb mines to 2
Footy Girl: increased the spell reduction of spell shield by +300 every level
Hydralisk: Impale cast cooldown increased to 8 sec all levels
Hydralisk: Impale lvl 1 & 2 reduce damage by -15
Hydralisk: Zerglings reduced total hp by -400
Hydralisk: Zerglings lvl 6 model size reduced by 10%
Hydralisk: Zerglings increased spell cast time +15 secs
Jaina: replaced mana shield with spell shield
Jaina: increased level 6 damage amount by +50
Jaood: restored original skills
Jaood: replaced original drunken haze with ‘Jaood’s Curse’
Lawyerdude: replaced book summons with normal serpant wards
Lawyerdude: changed normal attack to book throw animation
Lich: increased lich’s d&d ultimate cast cooldown level 1/2/3 - 90/60/60 seconds
Lich: decreased initial dmg of lvl 1 nova by -15
Mad Wizard: Limited number of mystic bomb mines to 2
Mad Wizard: increased duration of mass hex and reduced spell cast cooldown
Pandero: Preservation enjoyed reduced cooldown and increased range by level increase
Pandero: Bloodlust enjoyed a refresh and enjoys a progression similar to original Jaood bloodlust
Ranger: reduced click box size
Ranger: base attack range is 800 (from 600)
Ranger: multishot damage bonus improved (Level 1 +25 damage, level 2 +50 damage, level 3 +75 damage)
Shadow Hunter: Bounty for serpant wards have been decreased to 20 at all levels
Soviet Sniper: stun shot converted to ‘Quick Shot’ removing missile stun capability
Soviet Sniper: critical katana banned
Tauren Chieftain: Shockwave no longer effects enemy buildings
Pirate: Blink range has been capped at all levels (no more jumping in and out of bases)
Pirate: Non-Vanishing ship bug has been remedied. No more ‘free’ vision
Pit Lord: lvl 1 & 2 rain of fire experienced -10 dmg reduction
Hero Skills/Auras
Transmute: Spell missile animation speed has been reduced by 25% to make dodging targets easier
Quill Beasts (Sexi and BM): non dispel-able at all levels
Command Aura level 1
Endurance Aura: level 1 decreased to 15%, lvl 2 20%
Vampire Aura: decreased -10% level 1 and 2
New Heroes:
Wooj: Ice Blast, Storm Arrow, Banish, Cold Passive
Poochie: unholy aura, devotion aura, trueshot aura, chaos bark
Necromancer: summon skeleton warriors, skeleton archers, death pact and raise dead
Ranger: New hero Name Cynthia
Mountain King: New hero name Martinaa
Angel of Doom: New hero name NEPHISITO
Dino: New hero name PRIME
Units
Archers: attack range reduced -50
Archers: Base attack increased +4
Archers: Attack rate increase
Grunts: total hp increased +50
Grunts: movement speed increase 10%
Grunts: attack rate increase
Grunts: cleave added
Skeleton Warriors: +3 base armor added
Skeleton Warriors: +50 hp added
Skele Warriors no undead
Militia: +50 base hp added
Cryptfiends: decrease base hp -25
Cryptfiends: remove stomp
Raiders: cleave replaced with pillage
Raiders: HP increased by +125
Raiders: ensnare duration increased to total of 3 seconds
Raiders: base armor increased +2
Kodos: armor type change to ‘medium’
Kodos: base hp increase of +50
Taurens: total base hp increase of +100
Taurens: increase total base armor +4
Knights: hp increase +100
Knights: increase base armor to 12
Mortars: reduced base hp to 700
Mortars: reduced range to 650
Abominations: reduced model size 20%
Dark Abominations: reduced model size 20%
Dark Mortars: reduced base hp to 1400
Dark Mortars: reduce base armor to 15
Buildings & Towers
All Bases & Towers: invulnerable first 5 minutes
Tower of Terror: increased attack range +200
Tower of Terror: reduced dispel time -1 sec
Tower of Terror: increased price 7.5k
Orc Burrow: increased attack range to 1000
Orc Burrow: base attack increased to 150 piercing
Orc Burrow: price to 200g
Orc Burrow: heroes can no longer enter
Creeps
New Creep: Forest Troll (nerfed endurance aura)
New Creep: Hydra (stomp, devour and poison)
New Creep: Obsidian Statue
Blank Golem: Price to 400g
Dragon Knight: replaced divine shield with phase shift
Dragon knight: reduce flame lasso duration to 3 seconds
Dragon Knight: reduce flame lasso spell cooldown to 10 sec
Dragon Knight: armor type to medium
Frost Dragon: increased attack speed to fast
Frost Dragon: added cold passive
Goatzilla: reduced blink cd to 10 sec
Goatzilla: added spirit link
Goatzilla: increased hp to 800
Gyrocopter: increase hp to 1200
Jamie: unavailable until after mass
Leo: price reduced to 450
Leo: life drain replaced with holy light
Mule: added blink
Mule: divine shield duration 10 sec
Mule: divine shield cd now 30 sec
Goblin Sapper: added blink
Goblin Sapper: increased total hp yto 600
Shade: added 75% evasion
Renegade Wizard: added windwalk and phase shift
Sorceress: can now be xmuted
Sorceress: increased slow reduction to 60% all stats
Spiders: price to 300, hp increased to 800 and attack type to chaos
Turtle: clone now does 75% original damage
Items
New Item: Scroll of Resurrection
New Item: Sword of a Thousand Truths
Super Net: price 400g, 3 charges
Chaos Cloak: tooltip and armor boost now add up
Maul of Corruption: tooltip updated
Shockwave of the Gods (SOG): No longer affects buildings
Undead Frenzy Soul: decreased all stats boost -5%
Warsong Battle Drums: Decreased -5%
Scroll of Restoration: 1 charge added
Scroll of Anti Magic: 1 charge added
Colossal Waves
Hydra added to waves
Ogre Magi added to waves
Obsidian Colossal now has re incarnation to fend from Bill ultimates
Obsidian Colossal -2,000 hp reduction
New organization of creep spawns (distributed more evenly vs bunched up)
New item drops from Hydra, Evil Lord and Obsidian Golems