created by
unknown
DISCORD (link fixed) → https://discord.gg/HHaUE7TXEy
TRAILER → https://www.youtube.com/watch?v=yiUcuZyWh3U
GAMEPLAY → https://www.youtube.com/watch?v=6GQ7d9UwoqI
Join the fight in the Nadrex Temple, siding either with the Nature Force or the Necron Force.
Nadrex is a fast-paced 4vs4 AoS/Moba packed with intense action, unique heroes and items, interactive mechanics inexistent in other W3 mobas, a lot of replayability and an ever growing universe.
If you wish to test the heroes and see how the game works, AI controlled heroes can be used to fight against.
Latest update, v2.28:
-base health of the Faction Siege Creeps has been increased from 430 to 650.
-base health of the Faction Melee Creeps has been increased from 425 to 600.
-base health of the Faction Ranged Creeps has been increased from 300 to 550.
-base armor of the Faction Siege Creeps has been decreased from 15 to 5;
-base armor of the Faction Melee Creeps has been decreased from 5 to 1;
-base armor of the Faction Ranged Creeps has been decreased from 5 to 1;
-the avatar hero icon frame has been repositioned from the top left corner of the screen to the bottom left part above the HUD, near the Circle of Power button.
-rescaled the gold bounty received for killing Faction Creeps from 50 / 70 / 100 to 50 (melee) / 60 (ranged) / 70 (siege).
-fixed a bug causing players to be able to pick the same hero as the AI controlled ones in certain scenarios.
-improved the default difficulty of the AI.
-removed the long view-blocking messages during hero kills; creep upgrades, etc. Now only the announcing ones appearing under the top HUD will remain + the killing player name and the bounty received right under it; Crystals gained from Jungle Creeps killed is still displayed as well as from the Crystal Pylon destruction.
-hero kills announcing has been updated, now it displays the hero icons from the battle with two swords between them, first hero icon representing the killer and the second one the killed hero + the bounty award under them.
-the scoreboard was reworked as a separate part of the UI instead of a multiboard.
-the death timers of all heroes now appear right on the icon HUD for each hero, becoming grayed out with the counting timer displayed on them.
-greatly improved the entire lighting, contrast and color of the environment, terrain structures and vegetation display.
-added an UI integrated button to convert 2 Crystals into 200 gold for quicker access instead of manually using it from the Shop as before; Crystals can now be converted even while outside of the base.
-removed the conversion of Gold into Crystals.
-removed the long display hero kill (nature and necron) due to the new announcer based on frames.
-removed the long display tower destroyed (nature and necron) and added the information above the upgraded stats announcer of the Faction Creeps.
-removed the long display Crystal Pylon destroyed and added the added the information above the rewards announcer.
-the First Blood kill does not grant additional gold or Crystals anymore.
Last updated
01 September, 2026
Suggested players
2vs2;3vs3;4vs4
Category
Tileset
-
Dimensions
92 x 72
Compatible
Warcraft 3: Reforged compatible
This is an official map. The map is updated and suppported by: Alexen . Join us on discord to get in touch with the map developers.
This map is compatible with Warcraft 3: Reforged. This map only supports SD / Classic Graphics in Warcraft 3: Reforged.
This is the newest available map version.
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