The enemy was destroyed once again, it went back to the old idea, only Footmen, 160 of them, and now they are much stronger, and randomly positioned, and it did not stop there, their heroes learned all abilities and got the best items, and our heroes do not have for items gifted anymore but, thankfully, now there are more items randomly placed, 4 artefacts, 8 permanent items and 32 charged items.
Additional changes that I do not know how to make a story with:
I forgot them. There was probably something.
Fix l1: Syphon Mana Drain Interval is zero, that is by accident, which means drains all mana at once, maybe making an infinite loop and crashing the map, something definitely crashes the map.
Bug l1: Enemy Paladin does not have icon for the ability Life Regeneration Aura.
Bug l1: Enemy Phoenix is not moving.
Bug l2: Water Elemental damage slightly wrong.
Bug l2: Phoenix ability level 2 name not shown.
Bug l2: Phoenix level 2 Comes back alive instantly.
Bug l5: Units can leave the path by flying and teleporting.