changelog
Heroes: Ancient Wrath - Mana discharge rebalance: Every attack restores 1% of mana and deals 1% of max mana as damage to a target (0,5% for illusions). If you have 80%+ of mana, discharges your mana into a target, spending 70% of max mana and dealing 20% of max mana as damage. Doomguard - Fire of Doom damage decreased 30HL -> 10HL Doomguard - Fire of Doom duration increased 3s -> 5s Doomguard - Fire of Doom DoT decreased 3HL -> HL Sorcerer - Spirits of Undying healing decreased 20HL -> 8HL Abomination - Plague Cloud damage decreased 10HL -> 5HL Abomination - Plague Cloud bug fixed Mountain Lord - True Hate changed 170 levels -> 100 levels Damage boost better high level scaling Mountain Lord - Stat gain decreased 5.6 AGI -> 5.4 AGI 3.4 INT -> 2.6 INT Mountain Lord - Starting STR increased 50 STR -> 65 STR Mountain Lord - Base HP increased 125 hp -> 200 hp
Spells: Acid Spray - cooldown increased 3.5s -> 4.5s Acid Spray - damage decreased 100Lv -> 70Lv Carrion Beetles - summoned unit buff Carrion Beetles - added ability for summoned unit Feral Spirit - Wolf Deathrattle range increased 311 -> 465 Feral Spirit - Wolf Deathrattle stat buff increased 1.15 -> 1.20 Quilbeast - summoned unit buff Quilbeast - summoned amount increased Lv 11-20: 1su -> 2su
Items: Fixed tooltips for new items Hand of the Dead rebalance: HotD - active spell damage amplification decreased 200% -> 100% HotD - active damage decreased 33HL+INT -> 25HL + INT HotD - passive spell damage amplification added Wearer suffers 15% more damage from spells HotD - passive stat gain added HotD - now a cursed item Runeforced Plates fix: RfP - proc chance decreased 35% -> 20% RfP - shadow glitch fixed RfP - force pulse animation changed Bow of the Creators rebalance: BotC - distant damage decreased 1.5d -> 1d BotC - distant damage decreased (illusions) 1.5d -> 0.5d
New item: Holy Soap Cost: 3230 Recipe: Divine Source + Ankh of Reincarnation + Super mana potion + Super health potion + Vampiric potion Destroys all cursed items. Adds 25 to all stats and armor. Also increases movement speed by 75.
New item: Demonic Remains Cost: 10230 Recipe: Holy Soap + Hellforged Artifact + Cursus of Satariel Destroys all non-cursed items. Adds 230 to all stats, damage and armor. Also increases movement speed by 230. Cursed.
New item: Dream Lance Cost: 8100 Recipe: Rapier of the Gods + Divine Source Adds 200 damage and agility. On use: turns the enemy hero (!) sleeping for 3 seconds. Also, deals SQRT(your agi, x your int x target int) true (!) damage to target.
New item: Nerdy Glasses Cost: 7675 Recipe: Maledictium + Divine Source + Jade Ring Reduced damage by 145. Increases intelligence and armor by 35. Reveals all invisible units. Reduces magic damage taken by 35%. Cursed.
New item: Tome of Neverending Corruption Cost: 7100 (10600) Recipe: Cursus of Satariel + Xesil Legacy (+ Hellforged Artifact) Reduces armor by 30, agility by 60, damage by 90. Adds 45 to intelligence and 1450 to health and mana. On use: frees the sealed power of Tome, halving the current health of all (!) units in 800 range. Cursed.
New item: Shaman Adept Staff Cost: 6280 Recipe: Divine Source + Hellforged Artifact + Wirt Leg Reduces mana by 800. Adds 30 to intelligence and agility and 150 to damage. On use: hexes the enemy hero for 5 seconds. Lasts 6 times longer for non-heroes. Cursed.
New item: Key to the Royal Weaponry Cost: 9400 Recipe: Divine Source + Armor of the Goddess + Zihell Vanisher Adds 30 to all stats and health/mana regeneration. On use: hero channels a 3 (3-5, need tests yet) second long stampede-like spell with high AOE. Each projectile deals 920 (maybe less or more) damage. In addition, make hero spell immune for the duration.
So, time for a small revision: 1. 7 new items - 4 items with active abilities - 4 cursed items - Added cursed breaking method - Fixed all 3 Z.0 op items 2. Hero changes - Fixed Mountain Lord glitch - Improved ML's True Hatred ability - Nerfed SoU, PC, FoD specials (sorc, pudge, BalanceGuard) - Nerfed Ancient Wrath special 3. Spell changes Trueshot Aura -> Domination Aura Devotion Aura -> Corruption Aura Brilliance Aura -> Exhaustion Aura Pillage -> Drain Aura Black arrow -> Replenish Searing Arrows -> Heal placeholder Carrion Swarm -> Backswing Forked Lightning -> Self Dispel Chain Lightning -> Chain of Death Pyroblast -> Death Prophecy Starfall -> Monsoon Finger of Death -> Drain Immolation -> Defend Repentance -> Prayer Shockwave /changed interaction Devastating Drain -> Torture Infernal -> Eldrich Blast Some more spell reworks Some balance tweaks 4. Gameplay changes - Changed attack speed value - Nerfed AGI stat - Decreased sell item refund ratio
Screaming Cage fix SC cost reduced (to match the recipe) 4000 -> 3750 Unknown Recipe temporarily removed from shops Healing Wave buff Healing ratio increased Death and Decay buff Every even level +20 AoE Rain of Fire -> Armageddon - Cost increased - Lumber cost increased - Duration, damage, aoe rework.
Unholy Aura -> Will of Chaos - Lumber cost increased - Whenever you cast a spell that is lower level than the previously casted one, deals 35Lv damage in 666 area
Bloodlust - 350% uptime - can not be used on self
Inner Fire - 60% uptime for heroes - 230% uptime for minions - 15Lv% damage boost - Increased mana cost - Increased hp regen - Added armor buff back - Lumber cost increased
Ensnare - Removed mana cost
Stampede - x1.5 damage on all levels - Decreased the population - Still playing around with this one
Cold Arrows - Increased Slowness effect - Slightly increased damage
Incinerate - Increased duration - Increased attack damage - Increased deathblow damage
Bow of the Creators rebalance: BotC - distant damage decreased 1.5d (1d on Z.1 tests) -> 1.2d BotC - distant damage decreased (illusions) 1.5d (0.5d on Z.1 tests) -> 0.8d
Antiesh rebalance: Mana regeneration 3% -> 2.5%
New item: Nerdy Glasses Cost: 7675 Recipe: Maledictium + Divine Source + Jade Ring Reduced damage by 145. Increases intelligence and agility by 30. Reveals all invisible units. Reduces magic damage taken by 35%. Cursed. Updated to save time
Semi-holy orders Fixed typo
Some more changes: Searing arrows -> Heal | removed this change, as Searing Arrows are already replaced by Spell Steal
Carrion Bettles -> Heal
Trueshot Aura -> Domination aura | Removed the change to give more power to AA's
Volcano -> Aetherial Shackles
Mirror image is now considered a summoning spell
Cleave -> Elune's Grace (probably)
Crafting Bow of the Creators will now give a different item for melee heroes
Some balance changes around new spells
Kttrw / Key to the Royal Weaponry Removed magic immunity, increased projectile speed, reduced amount of projectiles, increased damage per projectile
Corruption Aura No longer affects invulnerable units.
War Drums Doesn't affect caster now. Increased damage buff.
Liquid Fire Increased cost, damage and slow.
Backswing Increased damage.
Will of Chaos Removed GFX while in shopping.
Increased damage and regeneration.
Deals more damage for more levels difference - experimental.
Wave Rewards Slightly increased compared to Z.0
Critical Strike Proc chance reduced to 3Lv Crit damage increased to x4 DPS outcome is not changed(изменено)
Leavers' karma All heroes who belong to leavers will be reset to 1 str/agi/int
Crypt Lord: STR, Tank, Summoner, DPS, Undead Gains +7 strength +1 agility +1.5 intelligence Per level. Special: Crypt Defiler (Hotkey S): Creates 2 beetles from a corpse that scale from your STR and corpses nearby. In addition, creates a corpse every 4 seconds.
Beetles gain:
Armor - Corpses * 10
Damage - STR / 4 + Corpses * 5
HP - STR * Corpses
Regeneration - Corpses * 3
Avatar of Madness: INT, Ranged Gains [-2; +8] strength [-2; +8] agility [-2; +8] intellegence Per level. Special: Insanity Attack (Hotkey S): With a random probability, does following: Whenever you attack, uses a random on-attack effect. Whenever you cast a spell, casts an additional random spell. Whenever you move, moves to a random place instead. Can be activated to reshuffle all yours and target's stats.
Wishmaster: AGI, DPS, Caster, Tank, Mechanical Gains +0 STR +0 AGI +0 INT Per level. Special: I wish a wish: Every eighth instance of dealing or receiving damage makes the damaged unit or damage source wish a random wish depending on their unit-type and increase all your stats by 15 as a price. You can get stats only once per wave this way. However, wishes can backfire at the wishers.
Battle Lich - Undying Destroyer buff CD refreshes every wave. Now sets hp to 75% instead of x7 current
Blizzard -> Abyssal Rain
Waves Creeps stats are slightly increased Each creep type has its own additional ability
Plague Only spawns creeps corpses now. No longer spawns units without corpses. (This change affects Crypt Lord special too)
Some creeps models revised.
Wishmaster - Stat gain nerfed 15all -> 9all
Wishmaster - Wish! rate nerfed? or buffed? Every eighth instance -> Every fourth instance
Wishmaster - Wish! positive wishes nerfed/buffed x2.5 gain for wishers(изменено)
Avatar of Madness - XP buff added Every killed unit gives you 100*wave/creeps amount additional XP
Duels Certain hero specials will now work in duels consistently.
Mortar Team - Bombard Bombs level will no longer be overwritten when one mortar team uses bombard during duration of another bombard
Battle Lich - Undying Destroyer I should mention this, now works consistently on all player slots.
Avatar of Madness - Insanity Attack Doesn't affect movement anymore. Reshuffling stats no longer favors 1 specific stat over another (or should do it less obviously lol)
Dark Ranger - Darkness No longer stops working when there are more than 1 darkness up
Paladin - The Last Crusade/Battle No longer scales from amount of uses. Scales from hero level instead. Scaling increased to match ~same scaling output
Tinker - Goblin Investments Increased gold gain. Now procs consistently.
Soul Reaper, Flesh Cutter Mechanical units will now be able to buy these items. Note: However, they will be replaced to lifesteal-less copies - mechs still cannot use leech. Those copies will be compatible with recipes, too.
Spells Added support for ~5 ending cost spells. This change will mostly affect all summoning spells and 20-30 cost spells.
New item: Cleaver of the Ancestors Cost: 7175 Recipe: Divine Source + Brawl Star + Gauntlets of Haste Bow of the Creators twin brother. Gives 45 strength, 15 agility and intelligence. Also gives 25 armor. Whenever you attack, deals 15% of your damage to nearby enemies, ignoring armor.
Pulverize Level 2 Pulverize will no longer have a 25% separate chance to occur from attacks. (That allowed it to occur up to 3 times with each attack)
Pulverize Deals correct amount of damage, whilst damage slightly reduced (50Lv in 250 range, 25Lv in 350 range). Deals spell damage instead of physical damage.
Cleave -> Elune's Grace
Thunderclap -> Miracle Mirror
Summon Bear -> Armies of the Damned
Armies of the Damned. For each enemy non-summon unit in range, summons a corpse. For each corpse in range summons a random undead unit (zombie (high armor/hp + plague cloud), skeleton (average all stats + poison), ghoul (high damage/Atkspeed + LS))
Battle Lich - Undying Destroyer rework Sets hero to 70 + (amount of corpses nearby) % hp
Dreadlord - Vampire's Tastes buff Whenever an enemy unit dies nearby, heals hero for 10 + (amount of corpses nearby) % of max hp
Fallen Ranger - Darkness buff Darkness lasts for 9 + (amount of corpses nearby) seconds.
Skeleton King - King's Will buff Creates a corpse for each target damaged by King's Will. Heals Skeleton King for (amount of corpses nearby) * hero level * 2
Summing this up - all undead heroes got interaction with corpses
Frost Breath -> Avenging Souls
Avenging Souls Creates a corpse. With a 4*LVL% chance, creates LVL/4 more corpses. Deals 50 + 5*LVL damage to a random (organic) enemy. Repeats the damage effect for each corpse nearby.
Stormbolt -> Dance with the Dead! Stuns the target for 1.5 seconds, summons 10 corpses and deals 10*LVL damage per each corpse near the target.
Crypt Lord - Crypt Defiler nerf + buff Beetles gain: Armor - Corpses * 6 Damage - STR / 4 + Corpses * 3 HP - STR * Corpses / 2 Regeneration - Corpses * 2 Corpse digging: Creates 2 corpses every 5 seconds.
Mountain Lord - True Hate Added level 101 with some good boost. Levels 1-100 left unchanged.
True Hate -> True Hatred Sounds better.
Crypt Lord - Crypt Defiler Should no longer work in shopping area. (Still works in Battle Royal and Elimination obviously)
Corpses Now actually work. (Test 8 related) Creeps Nerfed specials 2-4 times. (Test 8 related)
Drain Aura Now deals damage according to its level. (Test related) (probably the most fancy fix possible, lets see)
Non-Splash only Spells Removed the non-Splash part, as AoE heroes were removed long ago. In other words: Mortar Team and Pyromancer can learn Multishot and Envenomed Weapons
Pyromancer (Death Master) -> Gnoll Overseer Only visual change. Thanks for removing pyromancer model from the game :/
Avatar of Madness - XP buff slight change Every killed unit (with the random probability) gives you [0;200]*wave + [0;750] additional XP
Avenging Souls - buff Now deals 40 + 8LV damage per corpse.
No longer needs a point-target to be casted.
Activates on corpses in range 400 + 30LV
Raise Dead Uses hotkey E instead of D
Dance With The Dead! - rebalanced Now deals 8LV damage per corpse.
Stun duration: 1.5 -> 1.0 + 0.05LV
Activates on corpses in range 400 + 30LV
Crypt Lord - Crypt Defiler No longer works in shopping area. Properly this time.
Crypt Lord - Crypt Defiler nerf + buff Beetles gain: Armor: Corpses * 6 -> Corpses * 4 Damage: STR / 4 + Corpses * 3 -> STR / 3 + Corpses * 4
Centaur Khan: STR, Dps, Tank Gains +6.3 strength +4.1 agility +0.1 intelligence Per level. Special: Time Stop (Hotkey S): Temporarily stops time in a short range almost perfectly, slowing all other units. However, you cannot increase attack speed outside outside of stopped time. Not fully affected by resetting cooldown.
Avatar of Madness buff Stat gain increased: [-2; 8] -> [-3; 11]
Bow of the Creators Recipe Now uses intended hotkey A.
Dream Lance Tooltip mentions the square root now.
All new items Tooltips reworded to match the style of others
Tome of Neverending Corruption Restatted -70 AGI +35 INT +15 STR +800 MP -35 Armor
WishMaster - I wish a wish buff Gains 11 all stats. Wishes slightly changed
WishMaster - I wish a wish fix No longer gets stuck during waves.
Miracle Mirror Applies a buff on target, which gives it a 65% chance to cast any incoming spell back at the caster. The level of spell casted back this way is equal to the level of Miracle Mirror.
[22:41]
And yes it works for both buff and debuff and damage spells, as long as they are unit-targeted.
Shaman Adept Staff nerf Cooldown increased.
New Items No longer share the cooldowns
Tinker - Goblin Investments Increased potential loss.
Fallen Ranger - Darkness Darkness size and damage field are now synchronized.
Heroes All cast backswing more than 0.5 decreased to 0.5
Creeps Decreased earlygame scaling a bit
Cursed Items Now stated to be Cursed in recipes.
Drain Aura -> Overcharge
Corruption Aura Fixed typo (Rent -> Rend)
Armies of the Damned nerf Lumber cost 25 -> 30
Range decreased
Summoned units debuffed
Temporarily disabled abilities of summoned units
Has a 50% chance to remove used corpse (applied to each corpse used).
Flame Strike -> Reckoning Lumber cost 10 -> 35 Changed visuals Increased DoT damage
Ancient Protector: INT, Tank, Caster Gains +5.5 strength +1.15 agility +3.85 intellegence Per level. Special: United with Nature (Hotkey S): Finglas enters a stasis that lasts 10 seconds. While in stasis, regenerate 8% of health and 2% of mana per second. Can be interrupted after 5 seconds.
Reckoning nerf Decreased AoE and DoT damage
Reckoning buff Lumber cost decreased: 35 -> 30
Tauren - Evolution of Forms buff Can be casted on the same unit unlimited times, but decreases the efficiency when doing so. (x2 -> x1.5 -> x1.33 -> x1.25 -> x1.20 etc.)
Phase Shift nerf Decreased duration, increased CD
Mountain Giant buff Health tripled. Better attack CD: 2.5 -> 2.0
Water Elemental buff Slightly increased HP and Damage (+16,6%) Level 20 will summon more elementals on death
Phoenix buff Better attack CD: 1.4 -> 1.245
Dryad - Faerie Dragon buff Attack cd decreased
Bloodlust Now mentions the fact it cannot be cast on heroes
PyroLord: AGI, DPS, Clear Gains +3.34 strength +6.66 agility +1.5 intellegence Per level. Special: Personal Hell (Hotkey S): Silences all enemies in 666 range, dealing 66HL damage over 6 seconds and decreasing their damage by 66%. In addition, casts a firebolt with 6HL damage and 6 seconds stun at each enemy.
Armies of the Damned will be correctly casted by Avatar of Madness - Insanity Attack Special
Armies of the Damned duration decreased
Witchdoctor - Curse no longer leaves a permanent text
Miracle Mirror now informs players when effect occurs
Updated Credits
Phoenix will be casted reliably by Avatar of Madness - Insanity Attack Special
Nonon Arcane Sphere now works as intended
Overcharge adheres to Melee only tag
Overcharge cost increased
Overcharge damage reduced
Wishmaster - I wish a wish Special will no longer consider some heroes as creeps
Wishmaster - I wish a wish will occur every fifth damage
Wishmaster - I wish a wish grants 12 to all stats
Bloody Claws - Cannibalize healing increased (do you even remember it has cannibalize?)