created by
Drosme
Your fleets are trapped on high orbit of Galileo-Omega-Mars. A warlord from surface sends you a solution for getting rid of your predicament, with only one proviso...
Email: drosmesimulate@gmail.com
Discord: https://discord.gg/6apX4T9pXQ
Last updated
01 November, 2024
Suggested players
1v1
Category
Tileset
Outland
Dimensions
116 x 116
Compatible
Warcraft 3: Reforged compatible
This is an official map. The map is updated and suppported by: Drosme . Join us on discord to get in touch with the map developers.
This map is compatible with Warcraft 3: Reforged.
Links
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v1.21a
v1.20b
New Map - Mars
v1.20b
Spring Basin
v1.20b
Storm Isle
v1.10g
New Map - Spring Basin
- Storm Drop 1.10 introduce a new map: Spring Basin, which has its very own mechanics.
- Mechanic - Territory Dispute: In Spring Basin, players can find some neutral buildings that can be captured. Those buildings are designed to provide the occupying player certain benefits over time. Some of the neutral buildings allow the occupying player produce certain special types of unit, and some produce resource for the player directly.
- Mechanic - Lich's Cubes: A special type of object that can be found in Spring Basin. They are powerful artifacts created by an ancient lich. Players can crack the covered ice to collect the lich's cube. When collected, the cube will be put into the collecting player's drop cabin in form of drop pod, and can be used any time due to their costs are 0. There are 18 different cubes introduced in 1.10a Spring Basin.
*Lich's Cube - Adaptive Sludge: Summon an Adaptive Sludge, which can transform into a type of enemy units.
*Lich's Cube - Air Elemental: Summon an Air Elemental, its normal attacks are chain lightning.
*Lich's Cube - Batrider: Summon a Batrider, it's a flying unit that can deploy three free static traps.
*Lich's Cube - Cosmic Gateway: Open a rift of cosmos that allows you teleport your troops between the Cosmic Gateway and its own sister Gateway.
*Lich's Cube - Dark Requisition: Sacrifice a unit to restore requisition points.
*Lich's Cube - Degiza's Prescription: Sacrifice a unit, then resummon it.
*Lich's Cube - Doombringer: Equip a sword that can absorb your own units' life and convert into requisition points.
*Lich's Cube - Hammer of Valkyrie: Equip a hammer that can summon Valkyrie.
*Lich's Cube - Ice Troll Warlord: Summon a Ice Troll Warlord that provide Trueshot Aura.
*Lich's Cube - Ill-gotten Gains: Convert a friendly unit into gold.
*Lich's Cube - Intellectual Offering: Choose one out of three random operations.
*Lich's Cube - Lich's Icebind Cube: Dig a random lich's cube.
*Lich's Cube - Requisition Stone: Can save excess requisition points into it.
*Lich's Cube - Sapphire Periapt: Equip a Sapphire Periapt that provide extra mana and mana regeneration.
*Lich's Cube - Scroll of Town Portal: An item that can open a portal to your hometown.
*Lich's Cube - Spring Rain: Call down a healing rain that regenerates life to all friendly units in a large area.
*Lich's Cube - Starfall: Call down waves of falling stars that damage nearby enemy units.
*Lich's Cube - Guard Tower: Deploy a Guard Tower that has true sight and can attack nearby enemies.
- The following changes are now only available on Spring Basin. The changes might apply to Storm Isle in the future.
Hero - Blademaster -
Item - Katana: As long as Blademaster had learned Mirror Image, Katana can synergy with all his illusions, including illusions generated by sources other than Mirror Image (Such as Wand of Illusion, Clone, Degiza's Prescription ... etc.)
Hero - Diabolist -
Unit - Ability - Exploit: Inherits Doubling Dose doesn't cause the unit to apply all existing surgeries it has again.
Unit - Ability - Exploit: Reduce the number of visual effect.
Hero - Engineer -
Invention - Machine Replicator: Now the copied unit has lifespan limit base on the hero's intelligence.
Unit - Goblin Brawler: Now leaves a corpse when die.
Neutral -
Item - Wand of Nature Force: Replaced with Mask of Dreadwood.
Item - Rune of Pterosaur: Replaced with Harpy Egg.
Building - Barracks - Unit - Wizard: Now the duration of Ice Barrier ability lasts 22 seconds (Increased form 11 seconds).
Operation -
Operation - general: Spring Basin's operations are slightly different than Storm Isle.
Operation - Doubling Dose: Now only apply to units when they get this surgery from operating tube.
Operation - Altered Ego: Removed
New Operation - Duality Ego: Swap 40% of maximum mana and 40% of maximum life. Then increase mana regeneration.
New Operation - Burn Potential Out: Double the amount of maximum mana but mana regeneration rate becomes 0.
Bug Fixed -
Operation - Clone: Fix an issue that appear when applying clone on illusions.
Operation - Clone: Fix an issue that appear on copied Judicators' projectile art.
Pyromancer - ability - Catalytic Touch: Now can target mechanic units correctly.
Pyromancer - ability - Blaze Nova: Fix an issue that causes flame bolt to be stuck.
Unit - Impaler: Fix an issue of using Emergency Recall causes Impalers stuck in Command Center.
v1.05a
Hero - Diabolist -
Ability - Dark Wreath: Mana cost reduce to 30 from 50.
Building - Wishing Pit: Now provides 30 gold on deploy.
Unit - General: Redesign most of Diabolist's units, make them more fit to the sacrificial theme. Now most of Diabolist's units can exploit a unit to promote to a greater form that has an alternative Magic attack that can hit ethereal units. Also inherits the exploited unit's surgeries.
Unit - Bloodfiend: Remove Cleaving Attack.
Unit - Bloodfiend: Add new ability - Life Steal.
Unit - Bloodfiend: Now can be promoted to Overlord through sacrificing a friendly unit. Overlords have resistance to spells.
Unit - Overlord: Can be further promoted to Fel General through sacrificing a friendly unit. Fel General can be revive on first killed.
Unit - Abyssal Glider: Change armor type into normal.
Unit - Abyssal Glider: Remove Shadow Strike ability.
Unit - Abyssal Glider: Now can be promoted to Elder Glider through sacrificing a friendly unit. Elder Glider can use Shadow Strike.
Unit - Voidwalker: Change armor type into light.
Unit - Voidwalker: Mana regeneration rate of Brilliance Aura increase to 1 (mana/s) from 0.8 (mana/s)
Unit - Voidwalker: Now Voidwalker inherits surgeries of the sacrificed unit as the Voidwalker summons.
Unit - Voidwalker: Remove Siphon Mana ability.
Unit - Voidwalker: Now can be promoted to Wraith through sacrificing a friendly unit. Wraith can use Siphon Mana ability.
Unit - Fel Beast: Basic attack range reduce to 100 from 250.
Unit - Fel Beast: Now can be promoted to Fel Stalker through sacrificing a friendly unit. Fel Stalker can use Mana Burn ability.
Unit - Succubus: Remove Vileblades ability.
Unit - Succubus: Now can be promoted to Shivarra of Hatred or Shivarra of Veil through sacrificing a friendly unit.
Unit - Burning Archer: Replaced with Imp.
Unit - Imp: can be promoted to Inquisitor though sacrificing a friendly unit. Inquisitor's attacks can deal area of damage.
Unit - Doom Guard - Rain of Fire: No longer damage friendly unit. Total damage increase to 200 from 150. Area range increase to 300 from 200.
Unit - Doom Guard - Shadow Strike: No longer requires research from Shrine.
Unit - Doom Guard - Resistance Skin: No longer requires research from Shrine.
Unit - Doom Guard: Remove Vileblades ability.
Unit - Doom Guard: Add a new ability - Sight of Archfiend, which gives target friendly building true sight, specisl attack, and a damage shield.
Upgrade - Seasoned Marksman: Renamed as Blood Boil. Now increase 90 movement speed instead of 33% movement speed. Shuffle 1 Imp into conscription pool when the upgrade completed.
Upgrade - Ethereal Oil: Removed.
Upgrade - Vileblades: Removed.
Upgrade - Shadow Strike: Removed.
Upgrade - Demonic Shield: Removed.
Upgrade - Siphon Mana: Removed.
Upgrade - Soul Leak: Move to Shrine. Gold cost reduce to 170 from 200.
New Upgrade - Accelerated Metabolism: Fel Beasts get increased attack speed and increased movement speed. Also reduce their costs.
New Upgrade - Ethereal Weapon: Your Shivarras of Hatred can inflict ethereal effect to target on attack.
New Upgrade - Shadow Waltz: Gives your Shivarras of Veil permanent stealth.
Hero - Pyromancer -
General: Fire damage can be dispelled.
Unit - Knight: Armor reduce to 4 from 5.
Unit - Cavalier: Armor reduce to 5 from 6.
Unit - Cavalier: Maximum life reduce to 720 from 1000.
Unit - Cavalier: Remove the Spell Resistance ability.
Unit - Cavalier: Remove the War Stomp ability.
Unit - Cavalier: Now can be further promoted to High Cavalier or Judicator.
Upgrade - Impulsive Flare: Gold cost increase to 150 from 100.
Upgrade - Catalytic Touch: Gold cost increase to 185 from 150.
Upgrade - Bird Rider Adept Training: Gold cost increase to 50/80 from 25/40.
Hero - Enginner -
Upgrade - Gearbox: Now increase 45 movement speed instead of 15% movement speed.
Neutral -
Building - Hatching Crypt - Impaler: Gold cost reduce to 170 from 205.
Building - Hatching Crypt - Tymbal: Gold cost reduce to 60 from 80. Now shuffle 1 Impaler into conscription pool when the upgrade completed.
Building - Hatching Crypt - Wall of Spine: Now shuffle 1 Hive Guardian into conscription pool when the upgrade completed.
Building - Barracks - Glacial Lockdown: Now shuffle 1 Wizard into conscription pool when the upgrade completed.
Building - Spawning Grounds - Parasitic Nest: Now shuffle 1 Naga Siren into conscription pool when the upgrade completed.
Building - Ancient of War - Druid of the Claw: Gold cost reduce to 150 from 180.
Building - Ancient of War - Timberland Shooter: Gold cost reduce to 40 from 65.
Building - Ancient of War - Jagged Arrowhead: Gold cost reduce to 30 from 60.
Building - Ancient of War - Wild Speed: Gold cost reduce to 40 from 50. Time cost reduce to 30 from 45. Now increase 80 movement speed instead of 25% movement speed.
Building - Ancient of War - Feral Combat: Gold cost reduce to 75 from 100. Now shuffle 1 Druid of the Claw into conscription pool when the upgrade completed.
Building - Ancient of War - Druid of the Claw Adept Training: Gold cost reduce to 40 from 80.
Building - Lamp God's Effigy - Hysteresis Shell: Now shuffle 1 Djinn into conscription pool when the upgrade completed.
Unit - Makrura Deepseer: Maximum mana reduce to 225 from 300. Mana regeneration reduce to 0.667 from 0.75.
Operation - Rotten Heart: Now can synergy with other attack modifying ability.
Operation - Rotten Heart: Can stack infinitely but its marginal utility are diminished.
Operation - Strengthening Tendon: Now non-hero unit get +20% movement speed instead of +60 movement speed. But capped at 5 stacks for non-hero units.
New Operation - Iron Will: +80 maximum life. (+20 to maximum life to heroes.)
New Operation - Valor: +120 maximum life. (+30 to maximum life to heroes.)
New Operation - Doubling Dose: Gives the operating unit additional buffs base on the number of surgeries that has been applied to it.
New Operation - Extremis Regeneration: When the operating unit's life drops to 100 or lower, it regenerates 70% of its maximum life over 7 seconds. Triggers only once.
New Operation - Revolt: +15% attack speed to all friendly units nearby.
New Operation - Fossilized Skin: Reduces all attacks on the operating unit by 8 damage. Attacks cannot be reduced below 3 damage.
New Operation - Punishment: When the next time the operating unit dies, it deals damage to all enemies nearby.
New Operation - Hourglass of Blood Oil: Equip a 'Hourglass of Blood Oil' to your hero. Hourglass of Blood Oil revives your hero when the next time they dies. Also create a Blood Pool on revive.
Item - Thorn Sphere: Activation cost reduce to 30 mana from 75 mana.
Item - Cloak of Mist: Activation cost reduce to 25 mana from 50 mana.
v1.03a
General -
Players may check their conscription pools now.
Hero - Diabolist -
New Ability - Dark Wreath: Dark Wreath can cast on frendly units, whenever an unit with Dark Wreath operates a surgery from an operating tube, a certain number of other units with Dark Wreath nearby also get that surgery.
New Building - Wishing Pit: Wishing Pit is Added to the initial conscription pool, which is a building that can help to manage drop pods in the player's drop cabin.
Ability - Ethereal Realm: Duration increase to 10/14/18(s) from 10/10/10(s).
Ability - Ethereal Realm: Now Ethereal Realm doesn't affect units with Dark Wreath.
Ability - Ethereal Realm: Ethereal effect inflicted by Ethereal Realm now can be dispelled.
Building - Execration Tower: Add a new upgrade - Soul Leak. Soul Leak causes the target of life drain becomes ethereal during channeling. And the hero who channel life drain ability also get ethereal during the channeling.
Building - Execration Tower: Add a new upgrade - Ethereal Oil. Ethereal Oil affects certain types of units you control, which changes their basic attack type into Magic while they have Dark Wreath.
Building - Shrine - Vileblades: Gold cost reruce to 40 from 75.
Building - Shrine - Demonic Shield: Gold cost reruce to 40 from 75.
Building - Shrine - Siphon Mana: Gold cost reruce to 85 from 100.
Unit - Fel Beast: Basic attack range increase to 250 from 100.
Unit - Fel Beast: Movement speed increase to 375 from 350.
Unit - Nether Drake: Turning rate increase to 1.0 from 0.1.
Unit - Nether Drake: Change the model. Rename as 'Abyssal Glider.'
Unit - Satyr Shadowdancer: Remove Shadow Meld ability.
Unit - Succubus: Basic attack speed increased 8.7%.
Unit - Succubus: Add a new ability - Shadowmask, which allows Succubuses become invisible when their life are below to a certain threshold.
Hero - Pyromancer -
Unit - Cavalier: Replace the Spell Immunity ability with Spell Resistance ability.
Unit - Cavalier: Attack damage reduce to 23~33 from 28~38
Ability - Dragon Fire: Total fire damage reduce to 120/160/200 from 147/203/252.
Ability - Combustion: Total fire damage reduce to 12/24/36 from 15/30/45.
Building - Arcane Sanctum - Defend: Move to Blacksmith.
Building - Arcane Sanctum: Add a new upgrade - Impulsive Flare. Impulsive Flare allows the hero dealing an additional ability damage while they inflicts a fire damage to an enemy.
Building - Arcane Sanctum: Add a new upgrade - Catalytic Touch. Catalytic Touch add an additional active effect to the hero's Combustion ability, which allows them to activate to reinforce the next 3 attacks.
Hero - Priestess of the Moon -
Unit - Faerie Dragon: Add a new ability - Dreamcatcher, which allows Faerie Dragons storing the function of the Operating Tube they are operating.
Hero - Blademaster -
Unit - Crusader: Now can use Defense Stance ability, which allows Crusader take reduced piercing damage.
Unit - Crusader: Change the model.
Hero - Engineer -
New Invention - Machinist Institute: Shuffle 2 Goblin Brawlers, 2 Rifleman, 1 Mortar Team, and 1 Mad Scientist to your conscription pool. Then add a drop pod to your drop cabin from your conscription pool.
New Invention - Industrial Revolution: Shuffle 2 Shredders, 2 Incinerators, 1 Flying Machine, and 1 Siege Engine to your conscription pool. Then add a drop pod to your drop cabin from your conscription pool.
Neutral -
Building - Hatching Crypt - Hive Guardian: Gold cost reduce to 80 from 90.
Building - Hatching Crypt - Wall of Spine: Gold cost reruce to 45 from 90.
Item - Cloak of Shadows: Removed. Replace it with Cloak of Deceiver. Cloak of Deceiver can be activated to turn the equipped hero into invisible for 18 seconds. When the hero's life is low, Cloak of Deceiver will be activated automatically.
Operation -
New Operation - Roll the Bones: Roll the Bones allows you to re-roll all drop pods in your drop cabin. Eliminate low level camps have a chance to find this operation.
Bug fixed -
Grieving Spellblade - Fix an issue that causes Grieving Spellblade's active ability become invalid in certain situation.
v1.02a
- Gameplay & Balance:
- General:
- Improve some description of tooltips, make them more clear.
- Operation:
- Add a new operation: Poison Sting. Eliminate low level camps have a chance to find this operation.
- Poison Sting: Add poison into the attacks that causes enemies take damage over time and get reduced healing effectiveness during the effect.
- Add a new operation: Hatching Crypt. Eliminate low level camps have a chance to find this operation.
- Hatching Crypt: Summon a Hatching Crypt which can train Hive Guardian and Impaler.
- Hero:
- Blademaster - Drop Pod - Ancestral Bless: Now heals units in the area for 100 life immediately then heals them for 125 life over 25 seconds.
- Visual Effect:
- Hero - Lich King - Ability - Sinister Edict: Improve visual effect of passive.
- Bug Fixed:
- Eyeball ward now treated as ward unit correctly.
- Hero - Lich King - Ability - Sinister Edict: Can no longer sacrifice ward units. (Such as Wall of Thorns, Eyeball Wards, Stasis Trap ... etc.)
v1.01a
- Gameplay & Balance:
- General:
- Upkeep tax: Now the game never levy upkeep taxes.
- Item:
- Sentry Wards: Replace with Eyeball Wards, which summons an invisible flying eyeball on any target location of the map to spy. It's opponent can see which location it summoned.
- Rune of Shredder: Replace with Rune of Blood Guard, which summons Blood Guard. Blood Guard is a medium melee unit with Taunt, Infuse Malevolence, and Vengeful Cleaves.
- Rune of Shade: Replace with Rune of Pterosaur, which summons a Pterosaur. Pterosaur is Maneuverable scout unit. Can cast Primal Sense to reveal enemies.
- Operation:
- Mur'gul Cliffrunner: Summons 3 Mur'gul Cliffrunners instead of 2.
- Add a new operation: Grieving Spellblade. Eliminate high level camps have a chance to find this operation.
- Grieving Spellblade: Your hero equip a 'Grieving Spellblade.' Grieving Spellblade increases the intelligence of the equipped hero by 2, maximum mana by 150, mana regeneration by 75%, and gives it an ability to silence an enemy unit and amplify ability damage that dealt to that enemy.
- Unit:
- Efreet: Collision Size increase to 48 from 16.
- Lamp God's Effigy: Now can train new unit: Djinn.
- Djinn: Supporting spellcaster. Can initially cast Lightning Bolt. Can also learn Hysteresis Shell.
- Hero:
- Diabolist - Destruction Wave: The maximum distance of burning path reduced 160 decimeters. The burning path now cover the position of Diabolist.
- Engineer - Plasma Beam: Mana cost increase to 95 from 80.
- Engineer - Chain Harpoon: Mana cost increase to 80 from 65.
- Visual Effect:
- Update the loading screen.
- Update the map preview icon.
- Update visual effect of the requisition progress bar.
- Update the icon of Magic Defense.
- Update visual effect of the Silence ability.
- Update visual effect of Engineer's Anti-magic Shield item ability.
- Now, if a drop pod has multiple keywords, it displays an indicator for those keywords.
- Bug Fixed:
- Fix a bug that disperses the opponent's war fog when cast Animate Dead.
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