Repair Bays greatly buffed.
Repair Bays now cost only 40 energy per repair (was 100).
Repair Bay health healed per point of mass increased to 22 (was 20).
Repair Bay costs 50% more to repair stone (was 100% more).
Repair Bay costs 100% more to repair metal (was 300% more).
Repair Bay cooldown reduced to 2s (was 3s).
Bugfix: Repair Bays don’t repair neutral structures any more.
Barricades are better.
Wooden Barricades have 175 health (was 150).
Wooden Barricades cost 7 mass (was 10).
Stone Barricades have 450 health (was 400).
Metal Barricades cost 30 mass to upgrade to (was 40).
Metal Barricades now only need Upgrade Center (was Upgrade Center II).
Boulder Tower nerfed
Damage reduced to 90 (was 100).
Damage multiplier against stone reduced to 1x (was 1.25x).
AoE reduced to 175 (was 250).
Demolisher tower rebalanced
Base damage increased to 120 (was 100).
Damage multiplier against wood decreased to 0.75x (was 1.5x).
Damage multiplier against stone increased to 1.6x (was 1.5x).
Blade Tower buffed
Number of projectiles increased to 6 (was 5).
Laser Tower buffed
Damage multiplier against wood increased to 0.75x (was 0.4x).
Ballista Tower nerfed
Damage multiplier against wood decreased to 1x (was 1.25x).
Lightning Tower buffed
Damage multiplier against metal increased to 3.5x (was 3x).
Thunder Buster buffed
Damage multiplier against metal increased to 3.5x (was 2.5x).
Storage Unit II Cheaper
Cost reduced to 40 / 400 (was 40 / 800).
Requires Upgrade Center (was Upgrade Center II)
Upgrade Center III cheaper
Upgrade costs 200 / 2000 (was 250 / 2500).
Rocket Tower nerfed
Damage per rocket reduced to 175 (was 200).
Hotkey Changes
All upgrades are now either Hotkeyed to Q or W, and the icons placed at the top left.