2.7.0 contains various minor changes, minor stability improvements and Divinity Tower!
2.7.1 contains minor fixes and balance changes. Removed wc3 stats compatibility.
The map adjusts itself so you can play alone as red or the with any number of players. Randomized enemies by default, more depth on each tower, more balanced than most TDs and has a hero version for each tower! Protect yourself from few to swarms of enemies. Build different towers that are good versus the different types of enemies and max them to upgrade them into heroes at round 30+.
The map is the on surface a tower defense where enemies are moving around in circles and you have to prevent too many from running in the circle. It's easy to just start playing, you build/upgrade towers, but be vary of early air. Mastering the map is a lot harder, mostly due to the randomized enemies and all the passive abilities your towers have. There are 80 rounds by default, but there is a command to make it into a infinite amount.
There are useful quest found in the middle of the map. They are randomized provide individual rewards whenever you complete a part of them. There are 6 quests and 3 parts for each. If all part X of the quests are completed you will all get valuable team rewards.
Useful commands for red that are only available at start of games:
"-hpX" Sets enemies health to 100% + X. (0-999)
"-hp-X" Sets enemies health to 100% - X. (0-99)
"-nw" Prevents you from winning, allowing you to get past round 80.
"-speed" Reduces the rounds duration by one-third. (enabled by default to round 20)
"-ns" Removes speed. (usable at any point of the game)
2.4.1+ properly supports both reforged and classic graphics.
09 February, 2021
1 - 10
120 x 120
Warcraft 3: Reforged compatible
This is an official map. The map is updated and suppported by: trollbolt . Join us on discord to get in touch with the map developers.
This map is compatible with Warcraft 3: Reforged.
This is the latest available map version.
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