created by
kvickan, Advy, ABlackDeath
Pumpkin TD - English Version
Current version: v2.0-ENG
SEASON 6 SOON
Presented by Team Pumpkin TD:
kvickan#1134
Advy#1358
ABlackDeath#11679
Join: discord.gg/MZmKE7X
Patreon: patreon.com/pumpkintd
▶️ Watch: Vimp playing Pumpkin TD v1.16-ENG-fix2
▶️ Watch: xWizard playing Pumpkin TD v1.15-ENG-fix
▶️ Watch: WTii playing Pumpkin TD v1.12-ENG
▶️ Watch: Lforward playing Pumpkin TD v1.09-ENG
Last updated
25 December, 2024
Suggested players
1-6
Category
Tileset
Lordaeron Summer
Dimensions
84 x 116
Compatible
Warcraft 3: Reforged compatible
This is an official map. The map is updated and suppported by: kvickan . Join us on discord to get in touch with the map developers.
This map is compatible with Warcraft 3: Reforged.
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Pumpkin TD v1.22c-ENG released 2024-02-06
- Fixed D.Va buffs to work
- Fixed D.Va - Cat Dress tooltips
Pumpkin TD v1.22b-ENG released 2024-02-06
Recoded (enhanced) Ice Box and Anduin stuns to circumvent unintended interactions
Added 2 new Skin+Title achievements: D.Va and Mini D.Va - Mech
Added D.Va voice lines to the skins
Added sounds when you unlock the 2 new skins
Added a sound for when you get a Grave via Combine Box
Fixed Combine Box interaction
Fixed Grave to not lose tier indicator when you don't have enough gold to remove it
Fixed (Color 12) Fountain of Souls to be accessible in-game
Fixed Focus Fire to work with T9's and new skins
Fixed Skin+Title Strategist Sagiri requirements
Fixed Gurumi interaction with Covid-19 boss
Fixed Archimonde DISPas ability icon when paused
Fixed Spectrum box to show enhancements gained and lost
Fixed changing handicap to not bug out the game
Fixed some attack animations to work in the new Blizz patch
Fixed Covid-19 boss to only be killable by "?"
Fixed all HotS upgrade texts in the code when you don't have enough gold to upgrade
Fixed D.Va abilities in the 7 o clock area to only be for educational purposes (as intended)
Fixed D.Va passive to work without D.Va fix button. D.Va fix button removed
Fixed D.Va to start at 0 enhancement
Fixed D.Va enhanced VFX to be removed after using any Swap Position ability on D.Va
Fixed D.Va enhanced VFX to not stack per alt HotS built
Fixed T4 Inuyasha's abilities to work as it's stated in the tooltips
Fixed T9 towers to now have damage dealt numbers
Added a few icons that were supposed to be there
Improved the message when you fail to autoload, stating that you can manually load and how
Corrected T9 to be included in Smoke Box/Spectrum tooltip
Corrected end-game stats shown on the right of your arena to not be stacked when you gain more than 1000g from gold boxes in a game
Corrected end-game stats shown on the right of your arena to not be stacked when you deal more than 1000 damage to -DT
Remapped hotkey for Light Yagami [active] from Q to X so that it doesn't interfere with Swap
Changed text for Smoke Box and Tower Enhancement to indicate it increases all damage dealt instead of just damage
Updated model portraits for Aokiji, WarGreymon and Omegamon
A quick fix to a many other tooltips
Remade the Discord bot to use commands /load -code and /loadfile to drag and drop autoload.pld
Tower changes:
* (Nerf) Decreased T4 Ice Box attack damage from 30 to 20
* (Buff) Increased T4 Gold Box attack range from 600 to 675
* (Nerf) Decreased T4 Inuyasha's 2nd ability damage from 12% max hp to 10% max hp
Corrected Inuyasha's tooltip to state it can hit the same target multiple times
* (Buff) Increased T4 Goblin Zeppelin attack speed from 1.1 to 1.0
* (Buff) Increased T5 Goblin Tinker attack speed from 0.8 to 0.7
* (Buff) Increased T5 Goblin Tinker attack damage from 185 to 200
* (Buff) Increased T5 Twin Blade's attack damage from 190 to 200
* (Nerf) Decreased T5 Anduin attack damage from 340 to 310
* (Nerf) Increased T5 Anduin - Sci-Fi Vigilante [active] ability cooldown from 12 to 30 seconds
* (Buff) Increased T5 Anduin - Sci-Fi Vigilante attack damage from 240 to 270
* (Buff) Increased T6 Orphea's attack speed from 0.8 to 0.6 to be in line with her alt version
* (Buff) Increased T7 Li-Ming - Volleyball attack damage from 250 to 290
* (Buff) Increased T8 Archimonde's attack damage from 1500 to 1800
* (Nerf) Increased T8 D.Va to D.Va - Cat Dress upgrade gold cost from 200 to 350
Activate Mech Suit from - Cat Dress to - Mech is still 200g
Changed Ice Box freeze to a multiattack stun when boosted by a spectrum box:
* Previous: 10% chance to freeze all units within a 350 radius around the target hit.
* No longer freezes all enemies within a radius of 350 on proc.
* New: Now stuns enemies for each multishot attack hit on target.
* New: (enhanced) Has a 10% chance for each multishot attack to stun any unit hit for 2 sec.
* New: (enhanced) Multishot hits 8 enemies instead of 3.
Pumpkin TD v1.22-ENG released 2024-01-21
New additions:
* Added a "Welcome to Pumpkin TD" sound effect at game start (Advy)
* Added a new overhead model for when a unit is Stunned(pause) (stan0033 @hive)
* Added Custom UI edit (visual): Removes minimum damage from attack damage (ie 100-100 dmg = 100 dmg) (Tasyen @hive)
* First T9 Tower = Mega Gatling Goblin, up from T7
* Second T9 Tower = D.va - Mech Suit, up from T8
- Keep in mind you can't combine (reroll) T9 towers
* Added Box Combining (reroll):
- 15 gold to combine with an other box, has an equal chance of 25% to be one of the following:
Book Box, Gold Box, Ice Box, Grave // It can also reroll into the same one.
- Can't combine other Boxes with Smoke Box or Spectrum Box
- Smoke Box or Spectrum Box can't be combined with any tower
- Ability to remove Graves for 10 gold
- Rerolling into a Grave should also work with the quest that requires a Grave.
* Gold Gambling rewards now spawn next to where units spawn instead of on top of the builder
- Boss clear rewards still spawn on top of your builder
* Remade Gold Gambling bust system to show "Current/Gambling boxes gained" instead of "Current/Total"
* Added most Gambling busts to Hall of Fame Season 5
* Added HotS tech line manual upgrades from T4 to T8:
- T4 Dehaka manual upgrade 75g
- T5 Anduin manual upgrade 100g
- T6 Orphea manual upgrade 125g
- T7 Li-Ming manual upgrade 150g
- T8 D.va manual upgrade 200g
* Added T9 towers to Smoke Box buff
* Added a T9 indicator to T9 towers
* Added an icon for box swap
* Added an icon for Grave remove
* Added an icon for T9
+ ... 100+ minor things
Bug fixes:
* Missing TOOL TIPS is now 100% fixed!
* Added a failsafe to -DT that teleports it to the end if permastuns still happen
* Remade tower building/merging to fix the probabilities for T1-3 (construction research bug)
* Adjusted spacing for end game stats shown on the right of your arena after finishing -DT
* Color codes showing in the MultiBoard should now be fixed when using Skins/Titles
* Fixed Ice Box causing permastuns when certain conditions are met
* Fixed (Tier 4) Saein Myers selection scale for the model (credit: P4RI4H)
* Fixed (Tier 4) Dehaka's [passive] ability from resetting health and/or respawning units in Race mode
* Fixed (Tier 5) Anduin's [active] ability from permastunning creeps and/or bosses
* Fixed (Tier 5) Anduin's [active] ability VFX
* Fixed (Tier 8) D.Va's [passive] ability and VFX to now work 99%
- Also added a button for D.Va to manually fix D.Va's passive/VFX as a failsafe
- Corrected D.Va's tooltip to grey out Crit when not enhanced
* Fixed Quest "Boy Manga" to now always reward a free aura unless you have all auras maxed out
* Attempted fix for Autoload at game start
* Attempted fix for armor debuff from Hohenheim and Destroyer going ping-pong between the two
* Fixed corona virus not being killable by " ? "
* Rephrased demonic pumpkin req to less than 27 min
* Added a red warning color to "Swap Position" can only be used once
* Added default light blue colour to all Combine-abilities
* Fixed Spectrum Box tooltips for Gold Box (typo) and Ice Box (buff)
* Fixed spelling for Chrono rewards
* Fixed correct hotkeys for Cosmetic Pumpkin
* Fixed tooltips for Bear Form, Raichu and Mega Gatling upgrades
- Instead of raw values it now shows a percentage increase for attack speed
* Adjusted model scaling for several towers
* Bugfix: No longer says you did not unlock anything when you unlock color 11/12
* Bugfix: Color 12 is now properly loaded in Discord
* Fixed and changed some towers' missing projectile models due to a Blizzard patch
* Optimized map code
* 200+ other fixes and adjustments (deleted from notes so that it's not a bible to read, so to speak)
Current undetermined bugs:
* Some VFX and sounds for attacks are missing due to a Blizzard patch (damage dealt is correct)
.. there's a mysterious new Pokemon.. soonTM?
Balance changes:
Dev comment: Buffs and nerfs have been made due to meta naturally shifting with other changes
* Added base HP regeneration to the following bosses:
(1st) Ursus Arctos Horribilis: 0hp/s > 2hp/s
(2nd) The Wandering Knight: 0hp/s > 3hp/s
(3rd) Truck-kun: 0hp/s > 4hp/s
(4th) Venus Explorer: 0hp/s > 12hp/s
(5th) Death Knight: 0hp/s > 18hp/s
(6th) Melon: 0hp/s > 36hp/s
* Increased base HP for Wave 57 (Spicy Ra-Bokki), 58 (Sasquach), 59 (Yetis) by 20%
* Increased base HP for bosses Go'el and Titanic by 20% and also increased Titanic hp regen by 50%
* Nerfed round 3 by a small amount
* Removed Book Box from Spectrum Box's buff
- Buffed Book Box from 65% to 45% before the %hp damage buff is nulled
- Updated tooltips
* Mega Gatling Goblin
- Mega Gatling Goblin is now a T9 from T7
- Buffed passive from 6 - 999*150 - 250 to 10-5000*150 - 350 extra (new min 1500, max 1 750 000)
- Mega Gatling Goblin requires 7 red wisp, 5 yellow wisp and 1 blue wisp to upgrade (doesn't consume them)
* HoTS Tech line buff:
- Building a random HotS tower still has a 33% chance to be alt.
- Upgrading your tech path now has a 50% chance of being alt.
* Buffed Ice Box from 5% freeze chance to 10% freeze chance when buffed by a Spectrum Box
* Adjusted (Tier 1) Troll Head Hunter projectile speed from 600 > 700 to avoid overlapping
* Adjusted (Tier 2) Electrified Hermit projectile speed from 500 > 700 to avoid overlapping
* Adjusted (Tier 2) Ueki projectile speed from 750 > 900 to avoid overlapping
* Adjusted (Tier 2) Salamander projectile speed from 650 > 900 to avoid overlapping
* Adjusted (Tier 2) Nerubian Spawnling projectile speed from 500 > 900 to avoid overlapping
* Adjusted (Tier 3) Nitro Jeep projectile speed from 500 > 700 to avoid overlapping
* Adjusted (Tier 3) Pikachu projectile speed from 500 > 700 to avoid overlapping
* Adjusted (Tier 4) Raichu projectile speed from 500 > 700 to avoid overlapping
* Changed projectile art for T4 Zeppelin
* Adjusted (Tier 1) Troll Head Hunter
- Buffed attack speed from 0.9 to 0.85
* Adjusted (Tier 1) Arrow Tower
- Buffed attack speed from 1.04 to 1.0
* Adjusted (Tier 2) Grunt
- Buffed attack damage from 27 to 30
* Adjusted (Tier 2) Electrified Hermit
- Buffed attack damage from 10 to 11
* Adjusted (Tier 2) Goblin Sapper
- Buffed ability "Self Destruct" AoE from 900 to 1200
- Fixed tooltip
- Changed sound set
* Adjusted (Tier 2) Huntress
- Buffed attack damage from 17 to 22
* Adjusted (Tier 2) Garurumon
- Buffed attack speed from 0.120 to 0.110
* Adjusted (Tier 2) Greymon
- Buffed attack speed from 1.45 to 1.20
- Buffed attack damage from 40 to 43
* Adjusted (Tier 3) Mutated Elven Archer
- Buffed attack speed from 1.0 to 0.8
* Adjusted (Tier 3) Lightning Overlord
- Buffed attack speed from 0.8 to 0.777
* Adjusted (Tier 3) MetalGreymon
- Buffed attack speed from 1.45 to 1.35
* Adjusted (Tier 3) WereGarurumon
- Buffed attack damage from 52 to 55
* Adjusted (Tier 3) Goblin Shredder
- Buffed attack speed from 0.9 to 0.8
*Adjusted (Tier 4) Raichu
- Buffed attack speed from 0.45 to 0.444
* Adjusted (Tier 4) Bear Form
- Buffed attack damage from 185 to 275
- Buffed attack speed from 0.85 to 0.781
* Fixed fail message in code for Bear Upgrade, it wrongly stated "2 lumber required"
Dev comment: Makes Bear Form more powerful early-midgame
* Adjusted (Tier 4) Inuyasha
- Fixed upgrading ability tooltip to state there are 2 abilities available / fixed all tooltips
- Buffed max mana from 50 to 55
- Nerfed initial mana from 30 to 20
- Buffed manaregen from 1.0 to 1.3
- Nerfed attack speed from 1.1 to 1.2
- Buffed attack damage from 160 to 175
- Made abilities cheaper to buy from 50/30g to 25/15g
Dev comment: Makes Inuyasha more powerful early-mid-lategame
* Adjusted (Tier 4) Luffy
- Buffed range from 600 to 750
- Buffed attack speed from 1.2 to 0.9
- Nerfed attack damage from 165 to 150
* Adjusted (Tier 4) Saein Myers
- Buffed "Bloodlust" range from 600 to 675
- Buffed "Bloodlust" duration from 20 seconds to 21 seconds
- Buffed Manaregen from 1.0 to 1.1 per second
- Nerfed Attack Damage from 22 to 20
- "Bloodlust" scaling factor from 0 to 0.15 = 15% size increase while affected
- "Bloodlust" can't be targeted on self
- Adjusted tooltips accordingly
Dev comment: Myers can now reach places it hasn't been able to before, a slight overall buff
* Adjusted (Tier 5) Akainu
- Buffed "Rage" from +50% attack damage to +60% attack damage
- Buffed "Rage" autocast range from 600 to 800 (manual cast range is still 600)
- Buffed "Rage" duration from 40 seconds to 90 seconds
- Nerfed "Rage" casting time from 0 seconds to 1.5 seconds
- Nerfed "Rage" cooldown from 1 second to 6 seconds
- "Rage" can't be targeted on self
- Adjusted tooltips accordingly
Dev comment: More powerful now for towers that have high attack damage
* Adjusted (Tier 5) Alphonse
- Buffed attack speed from 0.8 to 0.75
* Adjusted (Tier 5) Anduin
- Removed active ability Lightbomb
- Buffed attack damage from 240 to 340
Dev comment: Removed stun from normal Anduin, shifted power over to Ice Box
* Adjusted (Tier 5) Moltres:
- Buffed "Burning Breath" passive 45dps > 120dps
- Nerfed "Burning Breath" time on target from 10 seconds to 5 seconds
- Nerfed attack speed from 0.8 to 1.2
- Nerfed attack damage from 155 to 1
- Added a new [passive] ability "Overheat" (passively burns enemies around the tower within 650 range, 50dps)
- Fixed tooltips
- Changed unit sound set
Dev comment: Moltres is a Legendary Pokemon and we want to treat it as such.
Made it an absolute powerhouse for early-midgame and also added a skill element to it via micromanaging
* Adjusted (Tier 5) Stitches:
- Unit sound set from Arthas to Abomination
- Renamed ability "Bang" to "Stitches SMASH!"
- Buffed "Stitches SMASH!" from 50% to 55% and added +50dmg bonus when stun procs
- Buffed attack speed from 1.2 to 1.0
- Nerfed attack damage from 290 to 240
Dev comment: Shifting natural power to his stun a little
* Adjusted (Tier 5) Omegamon
- Nerfed attack speed from 1.0 to 1.15
Dev comment: Too powerful throughout the game, shifted some power to earlier tech tiers
* Adjusted (Tier 6) Lunch
- Fixed tooltip
- Renamed passive from "Heavy Lunch" to "Sushi Bounce"
- Added sushi-bounce icon for passive
- Nerfed attack speed from 1.4 to 1.45
- Buffed attack damage from 750 to 830
* Adjusted (Tier 6) Orphea - Mobster
- Buffed attack speed from 0.7 to 0.6
- Buffed [passive] max damage from 250%/5% to 250%/7%
Dev comment: Was a bit weak compared to other similar towers
* Adjusted (Tier 7) Solt
- Fixed passive "Burn Soul" tooltip to indicate it has splash
- Added a new icon for "Burn Soul"
* Adjusted (Tier 8) Broly
- Buffed Eraser Cannon [active] ability max damage from 8000 to 16000
- Buffed attack damage from 1200 to 1800
Dev comment: Underused tower, the lumber cost for his abilities usually weren't worth it
* Adjusted (Tier 8) Exodia The Forbidden One
- Buffed attack damage from 2500 to 3200
Dev comment: Was a bit too weak to hoard the wisps for the upgrade
* Adjusted (Tier 8) Nerubian Tower
- Buffed attack speed from 1.0 to 0.85
- Nerfed attack damage from 1600 to 1500
Dev comment: Gambling box change indirectly nerfs this tower so an overall rebalance is in order
* Adjusted (Tier 8) Burning Archer
- Renamed to Freddy
- Changed model to Freddy
- Buffed attack damage from 930 to 1500
- Buffed attack speed from 1.2 to 0.9
- Changed sound set
- Corrected names and tooltip, refocused the [passive] ability
Dev comment: Low playrate, made it more useful overall
* Adjusted (Tier 9) D.Va - Mech Suit
- Moved to Tier 9, up from 8
- Buff: it works now
"Oh, by the way... I know I say "Nerf this" a lot. Please don't actually nerf this... okay? " - D.Va
* Adjusted (Tier 9) Mega Gatling Goblin
- Moved to Tier 9, up from 7
- Buffed [passive] from 150-250*6-999 to 150-350*10-5000 (min. 1500, max 1 750 000)
- Adjusted requirements for the upgrade, from 1-1-1 to 7-5-1 (Red-Yellow-Blue wisp)
Doesn't consume the wisps
Dev comment: Harder to get, bigger bang for your buck
+ Other miniscule adjustments
Models:
* Updated model scaling for most towers
* Updated models for the following towers:
(Tier 1):
- Soldier (Jiok @hive)
- Knight (HerrDave @hive)
- Head Hunter (Ilya Alaric @hive)
- Ghoul (Ujimasa Hojo @hive)
- Archer (Jab1z @hive)
- Stuffed Goblin (Stefan.K @hive)
(Tier 2):
- Salamander (Gluma, Hantoo @hive)
- Grunt (johnwar @hive)
- Electrified Hermit (Ilya Alaric @hive)
- Nerubian Spawnling (frostwhisper @hive)
- Huntress (johnwar @hive)
- Goblin Sapper (Ujimasa Hojo @hive)
(Tier 3):
- Cannon Tower (induwer @hive)
- Mutated Elven Archer (Ujimasa Hojo @hive)
- Ballista (Kitabatake @hive)
- Goblin Shredder (SovietElf @hive)
(Tier 4):
- Destroyer (HerrDave @hive)
- Goblin Zeppelin (ikillforeyou @hive)
- Druid Form (General Frank @hive)
- Bear Form (Callahan @hive)
(Tier 5):
- Magic Tower (Shardeth @hive)
- Stitches (borissuworov, Ujimasa Hojo @hive)
- Mountain Giant (Kotboris @hive)
- Tinker (AlienAntFarm @hive)
(Tier 6)
- Poisonous Chimaera (Ujimasa Hojo @hive)
- Goblin Alchemist (tillinghast @hive)
(Tier 7)
- Arthas (Stefan.K @hive)
(Tier 8)
- Freddy (Kuzakani @hive)
* Added a new model for Gambler (Sarsaparilla @hive)
* Added a new voice line to Gambler when selected (Advy)
Voices:
* Added new voice lines to HotS towers to make them feel more alive (lore accurate real voices)
Voice lines are for both selecting the tower (3-5 voice lines) and attacking with the tower manually (2-4 voice lines)
Yrel + Alt
Nazeebo + Alt
Valla + Alt
Dehaka + Alt
Anduin + Alt
Orphea + Alt
Li-Ming + Alt
D.Va + Alts
Other voice changes:
Added a new select sound for most Pokemon:
- Pikachu
- Raichu
- Bulbasaur
- Ivysaur
- Venusaur
Removed sound set from default builder = NULL/Silent
Removed sound set from Ditto
Removed sound set from Iron Man
Removed sound set from MetalGreymon
Removed sound set from WarGreymon
Removed sound set from Agumon
Removed sound set from Greymon
Removed sound set from Alphamon
Removed sound set from Gabumon
Removed sound set from Garurumon
Removed sound set from WereGarurumon
Removed sound set from MetalGarurumon
Removed sound set from Omegamon
Changed sound set for Chrono
Changed sound set for Aldoran
Changed sound set for Smoke Box
Changed sound set for Goblin Shredder
Changed sound set for Salamander
Changed sound set for Electrified Hermit
Changed sound set for Korean Melon
Changed sound set for Don Quixote
Changed sound set for Grave
Changed sound set for Ueki
Changed sound set for Broly
Changed sound set for Exodia the Forbidden one
Changed sound set for Lambo
Changed sound set for Hedhehog
Changed sound set for Light Yagami
Changed sound set for Saitama
Changed sound set for Sealed Exodia
Changed sound set for Solt
Changed sound set for Inuyasha
Changed sound set for Lunch
Changed sound set for Dumpling Noodle Soup
Changed sound set for Ice
Changed sound set for Nitro Jeep
Changed sound set for Lightning Overlord
Changed sound set for Lion Ship
Changed sound set for Lord of Fire
Changed sound set for Saein Myers
Changed sound set for Lightning God
Changed sound set for Aokiji
Changed sound set for Luffy
Changed sound set for Mewtwo
Changed sound set for Twin Blade
Changed sound set for Windston
Changed sound set for Book Box
Changed sound set for Cheese Ramen
Changed sound set for Ice Box
Changed sound set for Spectrum Box
Changed sound set for Turtle Ship
Changed sound set for Alphonse Elric
Changed sound set for Dumpling Noodle Soup
Changed sound set for Edward Elric
Changed sound set for Gimbap
Changed sound set for Kimchi & Pork Belly
Changed sound set for Laser
Changed sound set for Michelin Steak
Changed sound set for Goblin Alchemist
Changed sound set for Icy Dragon
Changed sound set for Destroyer
Changed sound set for Whitebeard
Changed sound set for Van Hohenheim
Changed sound set for Nude Gimbap
Changed sound set for Akainu
Changed sound set for Chimaera
Changed sound set for Mountain Giant
Changed sound set for Ice Golem
Changed sound set for Ghoul
Changed sound set for Nerubian Spawnling
Changed sound set for Mutated Elven Archer
Changed sound set for Ballista
Changed sound set for Nerubian Tower
Changed sound set for Marine
Changed sound set for Zeppelin
Changed sound set for Archimonde
Changed sound set for Illidan
Changed sound set for Bear form
Changed sound set for Druid form
Changed sound set for Goblin Zeppelin
Changed sound set for Goblin Tinker
Changed sound set for Troll Head Hunter
Changed sound set for Grunt
Changed sound set for Icy Elemental
Changed sound set for Lava Spawn
Changed sound set for Arrow Tower
Changed sound set for Cannon Tower
Changed sound set for Magic Tower
Changed sound set for Hydralisk
Changed sound set for Kimchi
Changed sound set for Knight
Changed sound set for Soldier
Changed sound set for Stuffed Goblin
Changed sound set for Archer
Changed sound set for Gatling + Mega Gatling
Pumpkin TD v1.21-ENG released 2021-09-28
Pumpkin TD v1.20-ENG released 2021-09-25
Pumpkin TD v1.19-ENG released 2021-04-01
Pumpkin TD v1.18-ENG released 2021-03-17
Pumpkin TD v1.17-ENG released 2021-02-22
Pumpkin TD v1.16-ENG-fix2 released 2021-02-06
Pumpkin TD v1.16-ENG-fix released 2021-02-06
Pumpkin TD v1.16-ENG released 2021-02-03
Pumpkin TD v1.15-ENG-fix released 2021-01-24
Pumpkin TD v1.15-ENG released 2021-01-24
Pumpkin TD v1.14-ENG 2021-01-10
Pumpkin TD v1.12-ENG 2020-09-08
Master mode is here with a new and challenging skin+title to unlock! Good luck!
Pumpkin TD v1.11-ENG 2020-09-06
Further optimized code, now a lot less lag and large improvement to make functions more efficient.
Pumpkin TD v1.10-ENG-fix2 2020-08-31
Pumpkin TD v1.10-ENG-fix 2020-08-31
Pumpkin TD v1.10-ENG 2020-08-30
Pumpkin TD v1.09-ENG
2020-08-22: This release was mainly just for fixing the Remilia/Illya bug where it was impossible to complete quest 7/8. But there is a small, yet, awesome surprise for the hardcore players in this version.
Changelog:
Changelog:
Pumpkin TD v1.07-ENG 2020-08-10
Changelog:
Pumpkin TD v1.06-ENG 2020-08-06
New game mechanic:
Players who have gambled 0 times with gold when killing the third boss: Cradle Truck will recieve the new Tier 3 tower: Chrono.
Players who hasn't gambled with gold when killing the bosses after Cradle Truck will recieve a special Enhancement Package that enhances Chronos passive ability.
Players are not limited to enhance Chrono, they are also presented with various alternatives such as: +1 Construction research, +Gold, +Life, Random T2-T4 towers.
Gambling with lumber is allowed and does not affect your gambling status.
Other updates:
Pumpkin TD v1.05-ENG 2020-08-04
New game mechanic:
Players who have gambled 0 times with gold when killing the third boss: Cradle Truck will recieve the new Tier 3 tower: Chrono.
Players who hasn't gambled with gold when killing the bosses after Cradle Truck will recieve a special Enhancement Package that enhances Chronos passive ability.
Players are not limited to enhance Chrono, they are also presented with various alternatives such as: +1 Construction research, +Gold, +Life, Random T2-T4 towers.
Gambling with lumber is allowed and does not affect your gambling status.
Other updates:
Pumpkin TD v1.04-ENG-fix 2020-08-03
I have now changed version from Rya to 1.03 to avoid confusion (1.0 can be thought of as Rya)
Pumpkin TD v1.03-ENG 2020-07-29
Pumpkin TD v1.04-ENG 2020-08-03
List of previous map changes can be read in Korean over at: cafe.naver.com/w3usemap
Pumpkin TD v.Rya Changelog:
Changes by translator: kvickan#1134:
Changes by author: King50:
Fix 2020-07-27: